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general/compiler-construction

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Dynamic compilation
general/compiler-construction
Dynamic compilation
general/compiler-construction
Dynamic compilation
general/compiler-construction
Extended basic block
general/compiler-construction
Intermediate representation

Data structure or code used by a compiler

general/compiler-construction
Dead code

Computer code that is never executed

general/compiler-construction
Normalized loop
general/compiler-construction
Tracing just-in-time compilation

Technique used to optimize the execution of a program at runtime

general/compiler-construction
Tracing just-in-time compilation

Technique used to optimize the execution of a program at runtime

general/compiler-construction
Optimizing compiler

Compiler that optimizes generated code

general/compiler-construction
Compiler correctness

Branch of computer science

general/compiler-construction
Link time
general/compiler-construction
Aliasing (computing)

Multiple names for the same data location

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Syntax-directed translation
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Three-address code

Intermediate code used by optimizing compilers

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Funarg problem

Programming language implementation problem

general/compiler-construction
Static build
general/compiler-construction
Dynamic compilation
general/compiler-construction
Tracing just-in-time compilation

Technique used to optimize the execution of a program at runtime

general/compiler-construction
Compile-time function execution

Feature of some compilers

general/compiler-construction
Tracing just-in-time compilation

Technique used to optimize the execution of a program at runtime

general/compiler-construction
Dynamic compilation
general/compiler-construction
Tracing just-in-time compilation

Technique used to optimize the execution of a program at runtime

general/compiler-construction
Intrinsic function

Function whose implementation is handled specially by the compiler

general/compiler-construction
Basic block

Code sequence with no branches except at entry and exit

general/compiler-construction