From Surf Wiki (app.surf) — the open knowledge base
Today I Die
2008 video game
2008 video game
| Field | Value |
|---|---|
| title | Today I Die |
| image | File:Today I Die Title Screen.png |
| developer | Daniel Benmergui |
| composer | Hernan Rozenwasser |
| released | 2008 |
| genre | Puzzle game, artgame |
| modes | Single-player |
| platforms | Browser, Flash |
Today I Die is a short 2008 Flash game created by Argentine game designer Daniel Benmergui. The game has been classified as an art game and requires the player to pull apart and reconstruct a poem by clicking on a number of words contained within it, changing its narrative meaning piece by piece. Kevin Veale has referred to it as an example of "interactive cinema."
Reception
The game was chosen as a finalist for the Nuovo Award for innovative games at the 2010 Independent Games Festival and also chosen for the Experimental Gameplay Workshop in 2009. Gus Mastrapa of the website The A.V. Club called it "imaginative" but called the nostalgia-inducing graphics "heavy-handed".
References
References
- (2016). "Technology, literature, and digital culture in Latin America : mediatized sensibilities in a globalized era".
- (12 April 2021). ""Interactive Cinema" Is an Oxymoron, but May Not Always Be".
- "The 16th Annual Independent Games Festival".
- (27 March 2009). "Mind-blowing experimental games highlighted at Game Developers Conference".
- (18 May 2009). "Today I Die".
This article was imported from Wikipedia and is available under the Creative Commons Attribution-ShareAlike 4.0 License. Content has been adapted to SurfDoc format. Original contributors can be found on the article history page.
Ask Mako anything about Today I Die — get instant answers, deeper analysis, and related topics.
Research with MakoFree with your Surf account
Create a free account to save articles, ask Mako questions, and organize your research.
Sign up freeThis content may have been generated or modified by AI. CloudSurf Software LLC is not responsible for the accuracy, completeness, or reliability of AI-generated content. Always verify important information from primary sources.
Report