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Today I Die

2008 video game


Summary

2008 video game

FieldValue
titleToday I Die
imageFile:Today I Die Title Screen.png
developerDaniel Benmergui
composerHernan Rozenwasser
released2008
genrePuzzle game, artgame
modesSingle-player
platformsBrowser, Flash

Today I Die is a short 2008 Flash game created by Argentine game designer Daniel Benmergui. The game has been classified as an art game and requires the player to pull apart and reconstruct a poem by clicking on a number of words contained within it, changing its narrative meaning piece by piece. Kevin Veale has referred to it as an example of "interactive cinema."

Reception

The game was chosen as a finalist for the Nuovo Award for innovative games at the 2010 Independent Games Festival and also chosen for the Experimental Gameplay Workshop in 2009. Gus Mastrapa of the website The A.V. Club called it "imaginative" but called the nostalgia-inducing graphics "heavy-handed".

References

References

  1. (2016). "Technology, literature, and digital culture in Latin America : mediatized sensibilities in a globalized era".
  2. (12 April 2021). ""Interactive Cinema" Is an Oxymoron, but May Not Always Be".
  3. "The 16th Annual Independent Games Festival".
  4. (27 March 2009). "Mind-blowing experimental games highlighted at Game Developers Conference".
  5. (18 May 2009). "Today I Die".
Wikipedia Source

This article was imported from Wikipedia and is available under the Creative Commons Attribution-ShareAlike 4.0 License. Content has been adapted to SurfDoc format. Original contributors can be found on the article history page.

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