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Super Bomberman 5

1997 video game


Summary

1997 video game

FieldValue
titleSuper Bomberman 5
imageSuperBomberman5.jpg
developerHudson Soft
publisherHudson Soft
directorTadashi Ozaki
producerMasanori Wake
designerShin Sasaki
programmerHiroki Toyama
Masato Tobisawa
Mittu Takahashi
artistKozue Sato
Naoto Yoshimi
Shoji Mizuno
composerJun Chikuma
Yasuhiko Fukuda
seriesBomberman
platformsSuper Famicom
released
genreAction, maze, party
modesSingle-player, multiplayer

Masato Tobisawa Mittu Takahashi Naoto Yoshimi Shoji Mizuno Yasuhiko Fukuda

is a video game released by Hudson Soft in early 1997. It is the fifth installment of the Super Bomberman series and the final Bomberman game to be released on the Super Famicom. The game was released in two variations: a standard cartridge and a gold cartridge, which was sold through CoroCoro Comic. The gold cartridge included extra maps in battle mode.

Gameplay

Bottom: Multiplayer battle mode.

The single-player portion of Super Bomberman 5 is nonlinear, giving players a choice of which level they'd like to complete next. These phases are all based on the four previous Super Bomberman games for the Super Famicom, containing remixed music and the same sprites of the game, and the fifth phase is completely new. Depending on your path, you can accumulate 100% of completion. There are two endings available, depending on where you face the final boss. After finishing 100%, the game map is reset, which allows player to finish the maps 200%. When completing 200% of the map, a new password is given.

In multiplayer, there are nine characters to choose from, and over 10 maps to play on (though the extra three maps in the gold version can be unlocked in the normal cart as well). A create-a-character mode, which is unique to Super Bomberman 5, lets players choose their character and color and allows them a number of points. These points can be used to equip the power-up items from the single-player game. If you enter in password menu (Options → Password) 0413, the maps in battle mode will change. There are also 10 playable characters in Battle Mode, nine of which are bosses in Normal Mode.

Story

An evil Bomber named Emperor Terrorin who has the power of time itself has freed various criminal Bombers from their prison cells in orbit around Planet Bomber. Setting them up in a warped time and space, White Bomber, Black Bomber, and their Louie (Rooey) companions must travel through stages and defeat them before going up against Emperor Terrorin himself.

Development and release

3 variants of this game have been released, a standard cartridge and a gold cartridge, which was sold through CoroCoro Comic. The gold cartridge included extra maps (stages 11,12,13) in battle mode and another cartridge Caravan Event Ban propose apparently alternative characters and customisation mode (this needs to be verified)

Reception

Notes

References

References

  1. (1998). "Super Bomberman 5 [Japanese] - Overview". [[All Media Network]].
  2. (December 1996). "スーパーボンバーマン5". [[Shogakukan]].
  3. (28 September 2019). "Super Famicom Software All Catalogue - 1997: スーパーボンバーマン5". [[:ja:ジーウォーク.
  4. (March 1997). "スーパーボンバーマン5". [[Shogakukan]].
  5. ''Super Bomberman 5'' 取扱説明書 (Super Famicom, JP)
  6. A_Bkdm. (17 June 2011). "Test de Super Bomberman 5 sur SNES par jeuxvideo.com". [[Webedia]].
  7. White, Shaun. (May 1997). "Review - Super Nintendo: Super Bomberman 5". [[EMAP]].
Wikipedia Source

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