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Roblox Corporation

American video game developer

Roblox Corporation

Summary

American video game developer

FieldValue
nameRoblox Corporation
logo[[File:Roblox Logo 2022.svgframelessclass=skin-invert]]
image2850 S. Delaware Street.jpg
image_captionHeadquarters in San Mateo, July 2024
logo_captionWordmark used since 2022
typePublic
traded_as
ISIN
industryVideo games
foundedin Menlo Park, California, U.S.
founders
hq_location_citySan Mateo, California
hq_location_countryU.S.
key_peopleDavid Baszucki (CEO)
productsRoblox, Guilded
revenue
operating_income(2024)
net_income(2024)
assets(2024)
equity(2024)
num_employees2,474 (2024)
subsid
website
footnotes
Former Roblox headquarters, now occupied by [[Guidewire Software

Roblox Corporation ( ) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, a game platform, which was released in 2006. , the company employs over 2,400 people.

History

Roblox Corporation's co-founder and CEO, [[David Baszucki]], in 2018

Roblox Corporation was founded by David Baszucki and Erik Cassel. Baszucki had previously founded Knowledge Revolution, an educational software company, in 1989. With him and Cassel, the company developed Interactive Physics, a 2D physics simulation released in the same year. Knowledge Revolution followed this up with Working Model, a software that simulated mechanical devices. The company was eventually purchased in December 1998 for by MSC Software, where Baszucki and Cassel obtained senior positions. Baszucki was the company's vice president and general manager from 2000 until 2002, when he left MSC Software to establish Baszucki & Associates, an angel investment firm. He and Cassel founded Roblox Corporation in 2004. Working from an office in Menlo Park, California, they began preliminary work on the video game DynaBlocks, which was launched in a beta state later that year. The game's name was changed to Roblox in 2005, and the game was formally released on September 1, 2006.

Cassel died from cancer on February 11, 2013. In December 2013, Roblox Corporation had 68 employees, which it raised to 163 by December 2016. The company secured an investment in March 2017 through a round of funding led by Meritech Capital Partners and Index Ventures. Eyeing international expansion, Roblox Corporation established Roblox International and hired Chris Misner as its president in May 2018. Under Misner, Roblox was launched in Chinese (in partnership with Tencent), German, and French in 2019. By September 2018, Roblox Corporation had hired Dan Williams (previously of Dropbox) to move Roblox from a third-party cloud computing service to a proprietary one. In October 2018, the company acquired PacketZoom, a developer of mobile network optimization software. PacketZoom, including its employees, founder, and chief technology officer Chetan Ahuja, was merged into Roblox Corporation.

A "series G" funding round in February 2020, led by Andreessen Horowitz, raised for Roblox Corporation and valued the company at . By October 2020, Roblox Corporation had begun planning to become a public company, evaluating whether to perform a regular initial public offering (IPO) or use the less common method of a direct listing. Later that month, the company filed with the United States Securities and Exchange Commission (SEC) to prepare an IPO worth , looking to be listed on the New York Stock Exchange (NYSE) with the ticker symbol "RBLX". By this time, the company had more than 830 full-time employees and 1,700 "trust and safety agents". The company acquired Loom.ai, a company that creates 3D avatars from photographs, in December 2020. In January 2021, Roblox Corporation announced that it would pursue a direct listing instead of an IPO. The SEC had also requested that Roblox Corporation change how it reports the sales of its virtual currency, Robux. In the same month, Altimeter Capital and Dragoneer Investment Group led a "series H" round of funding that valued the company at . The NYSE approved the direct listing of Roblox Corporation's class A shares by February 2021. The shares began trading on March 10 that year, with the initial buys giving the company an estimated valuation. In August 2021, Roblox Corporation acquired the online communication platforms Bash Video and Guilded, paying in cash and stock for the latter.

In March 2023, Roblox and Guidewire Software agreed to switch office buildings under sublease agreements, with Roblox moving to the former Guidewire building at Bay Meadows, with 180000 ft2 of office space, and Guidewire moving to the former 80000 ft2 Roblox building near the Franklin Templeton campus. In July 2023, Roblox Corporation rolled out a "Roblox Partner Program" with seven initial developers partnered to create playable Roblox experiences for brands interested in advertising through Roblox's platform as a medium.

In August 2023, Roblox unveiled plans to create an in-game career center, where players can turn up for events, podcasts, and conversations with actual employees. A month later, Roblox laid off 30 employees in its talent acquisition, citing a slowdown in hiring.

Reception

Accolades

Roblox Corporation has been ranked on Pocket Gamer.bizs top lists of mobile game developers, placing sixth in 2018, eighth in 2019, and sixth in 2020. Fortune featured it as one of the best small and medium-sized workplaces in the San Francisco Bay Area, placing it sixteenth in 2019 and fortieth in 2021. In 2016 and 2017, Inc. ranked Roblox Corporation on its "Inc. 5000" list of fastest-growing private companies in the United States. In 2020, Fast Company regarded it as the ninth-most innovative company in the world, as well as the most innovative in the gaming sector.

Criticism

On August 19, 2021, the YouTube channel People Make Games released the results of their investigation into the Roblox Corporation. In their video report, they allege the company exploits young video game developers by taking an outsized share (75.5%) of the revenue made from games on their platform. In a discussion with Axios, Roblox chief product officer (CPO) Manuel Bronstein responded by saying that Roblox intends to give more money to its community developers.

After the report's publication, Roblox asked People Make Games to retract the video. Instead, they released a follow-up video report which further outlined several child safety issues they felt were present in Roblox.

References

References

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  52. Steele, Anne. (May 26, 2021). "Music Publishers Sue Roblox for Letting Game Creators Use Unlicensed Songs".
  53. (June 9, 2021). "COMPLAINT FOR DIRECT COPYRIGHT INFRINGEMENT AGAINST DEFENDANT ROBLOX CORPORATION".
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  67. Gilson, Grace. (August 16, 2025). "'Schlep,' self-appointed watchdog with Yiddish name, is banned from gaming platform".
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  69. Murray, Conor. "Roblox Child Safety Controversy Grows: Louisiana Sues Gaming Platform".
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