From Surf Wiki (app.surf) — the open knowledge base
Rewrite (programming)
Concept in programming
Concept in programming
a complete or significant code change that may involve behavior changes
In computer programming, rewrite is the act of authoring new source code to replace an existing codebase from scratch (a total rewrite) or to significantly modify an existing codebase such that the resulting code maintains essential aspects of the original. The essential aspects to be maintained for a rewrite effort may differ but often include behavior, performance and interface. The result of the effort is also called a rewrite.
Motivations
Common motivations for rewriting software include:
- The source code is not available or is protected by an incompatible license.
- The code cannot be adapted to a new target platform; perhaps a different programming language must be used, since there is no support for the original code on the target platform.
- The code is too difficult to understand, maintain, extend or debug.
- There is a desire to use new techniques or technologies, especially when desired enhancements would require significant change.
Risks
Some warn against a total rewrite, especially under schedule constraints or competitive pressures. While developers may initially welcome the chance to correct historical design mistakes, a rewrite also discards those parts of the design that work as required. A rewrite commits the development team to deliver not just new features, but all those that exist in the previous code, while potentially introducing new bugs or regressions of previously fixed bugs. A rewrite also interferes with the tracking of unfixed bugs in the old version.
The incremental rewrite is an alternative approach, in which developers gradually replace the existing code with calls into a new implementation, expanding that implementation until it fully replaces the old one. This approach avoids a broad loss of functionality during the rewrite. Cleanroom software engineering is another approach, which requires the team to work from an exhaustive written specification of the software's functionality, without access to its code.
Examples
Netscape's project to improve HTML layout in Navigator 4 has been cited as an example of a failed rewrite. The new layout engine (Gecko) had developed independently of Navigator and did not integrate readily with Navigator's code. Hence, Navigator itself was rewritten around the new engine, breaking many existing features and delaying release by several months. Meanwhile, Microsoft focused on incremental improvements to Internet Explorer and did not face the same obstacles.
References
References
- (6 April 2000). "Things You Should Never Do, Part I".
- Ronkes Agerbeek, Joost. (April 15, 2005). "Never Rewrite Code From Scratch".
- Zawinski, Jamie. "Cascade of Attention-Deficit Teenagers".
- Tilly, Ben. (September 29, 2001). "Rewriting, from scratch, a huge code base".
- Zawinski, Jamie. (March 31, 1999). "resignation and postmortem".
This article was imported from Wikipedia and is available under the Creative Commons Attribution-ShareAlike 4.0 License. Content has been adapted to SurfDoc format. Original contributors can be found on the article history page.
Ask Mako anything about Rewrite (programming) — get instant answers, deeper analysis, and related topics.
Research with MakoFree with your Surf account
Create a free account to save articles, ask Mako questions, and organize your research.
Sign up freeThis content may have been generated or modified by AI. CloudSurf Software LLC is not responsible for the accuracy, completeness, or reliability of AI-generated content. Always verify important information from primary sources.
Report