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Gray Matter (video game)
2010 video game
2010 video game
| Field | Value |
|---|---|
| title | Gray Matter |
| image | Gray Matter cover.jpg |
| caption | The cover artwork depicts the main characters Samantha Everett in the center and David Styles in the upper left. |
| developer | Wizarbox |
| Spiders (Xbox 360) | |
| publisher | DTP Entertainment |
| designer | Jane Jensen |
| Dinga Bakaba | |
| artist | Frédéric Augis |
| Natalia Renault | |
| writer | Jane Jensen |
| composer | Robert Holmes |
| platforms | Windows, Xbox 360 |
| release | |
| genre | Point-and-click adventure |
| modes | Single-player |
Spiders (Xbox 360) Dinga Bakaba Natalia Renault
Gray Matter is a point-and-click adventure game designed by Jane Jensen, creator of the Sierra Entertainment Gabriel Knight series. The game was developed by Wizarbox and published by DTP Entertainment for Microsoft Windows and Xbox 360. It was released in November 2010 in Continental Europe and in English-speaking territories in 2011.
The game takes place in Oxford and, to a lesser extent, in London. It follows the story of Samantha Everett, a street performer and magician, and Professor David Styles, an acclaimed and mysterious neurobiologist.
Gameplay

The PC version of the game is played entirely with the mouse (point-and-click). The cursor is contextual, meaning that it will change automatically to actions such as "Talk to...", "Pick up...", and so on, depending on the object it is hovering over at the time. Item labels may be toggled at any time.
The game is divided into eight chapters, giving it a similar structure to The Beast Within; the other Gabriel Knight games were divided into "days". The player controls Dr. David Styles in chapters 3, 5 and 7, and Samantha Everett in the rest. Each chapter requires completion of certain objectives. Bonus objectives are also available for every chapter but are not required to advance the main story.
Puzzles include riddles, word games, visual puzzles, mazes, and magic tricks. As an aspiring magician, Sam often adapts tricks out of her magician's handbook to the situation at hand. The tricks vary from creating misdirection to using gimmicks or taking or planting objects through sleight of hand. If each required step is not performed correctly, the player has the opportunity to redo the trick from the last correct step.
Plot
The opening scene of the game depicts Sam riding her motorcycle in the rain in the countryside while traveling to London, and accidentally being redirected to Oxford because of a broken street sign. Her bike breaks down, forcing her to take shelter in Dread Hill, a nearby mansion where David resides. She poses as an Oxford student responding to Styles' request for a research assistant.
Eventually, Sam is ordered to recruit six students as test subjects for David's research. Through clever manipulation and magic tricks, Sam manages to find four students willing to volunteer for the experiment. The professor recalls her to Dread Hill, letting her know that he found a fifth candidate and making Sam herself the sixth.
As the game progresses, Sam learns about the professor's past, his research on the paranormal, the prestigious members-only Daedalus magic club, a series of bizarre events that take place at Oxford University, and how these elements are connected.
Development and release
Gray Matter was originally announced in 2003 as Project Jane-J and slated for release in 2004. The game was put on hold in 2004 and later revived by a German publisher Anaconda in 2006 for release in 2007 and then 2008. In 2008, development was moved from Hungarian Tonuzaba to French Wizarbox, delaying the game further. The game was released in Germany on 12 November 2010 and in Spain on 19 November, and was released in North America and Europe in February 2011 and in Australia in March.
A Wii version of the game was tentatively planned but never produced.
The collector's edition includes a metal game box, a CD with the game soundtrack (score and songs by Robert Holmes), a deck with Gray Matter playing cards, 5 exclusive postcards with artwork from the game, and a double-sided poster. This edition is available only in German.
Reception
The PC version received "mixed or average reviews" according to the review aggregation website Metacritic. Adventure Classic Gaming said of the same PC version, "For the rest of gamers who opt to evaluate this game on its own merits, Gray Matter is a game that can easily measure up against the best of what the genre can offer. Gray Matter succeeds not because of its pedigree but because of what it can deliver." Most of the criticisms of the game are directed at the quality of the cutscenes, which are considered out of keeping with the quality of the rendered graphics. Official Xbox Magazine UK gave the Xbox 360 version an unfavorable review, criticising the clunky interference and "patronising" depiction of England. The A.V. Club praised the puzzles and writing of the PC version and called it "the best traditional adventure game in a decade".
References
References
- "Gray Matter".
- (13 November 2010). "Gray Matter im Test - Flirtversager mit Gänsehaut-Garantie". [[Webedia]].
- "Gray Matter". [[Webedia]].
- Kasavin, Greg. (13 May 2003). "Gabriel Knight's Jane Jensen Working on New Game". [[Fandom (website).
- (4 May 2004). "Project Jane-J put on hold". Fandom.
- Allin, Jack. (16 August 2006). "Jane Jensen's Gray Matter revived".
- Boyes, Emma. (19 January 2007). "Gray Matter slips to Q1 2008". Fandom.
- Allin, Jack. (2 April 2008). "Second thoughts about developer delays Gray Matter".
- "Gray Matter".
- "Gray Matter".
- Fletcher, JC. (2 February 2009). "Jane Jensen's Gray Matter may puzzle Wii owners". [[Yahoo (2017–present).
- (12 October 2010). "Gray Matter".
- "Gray Matter for PC". CBS Interactive.
- "Gray Matter for Xbox 360". CBS Interactive.
- "Gray Matter for PC Reviews". Fandom.
- Morganti, Emily. (31 December 2010). "Gray Matter review (PC)".
- Kaiser, Rowan. (14 March 2011). "Gray Matter (PC)". [[G/O Media]].
- Edge staff. (February 2011). "Gray Matter (PC)". [[Future plc]].
- Donlan, Christian. (25 February 2011). "Gray Matter (Xbox 360)". [[Gamer Network]].
- Douglas, Jane. (1 March 2011). "Gray Matter Review (PC)". Fandom.
- Douglas, Jane. (1 March 2011). "Gray Matter Review (X360)". Fandom.
- Dann, Tom. (10 March 2011). "Gray Matter Review (PC)".
- Meunier, Nathan. (27 April 2011). "Gray Matter Review (PC)". [[Ziff Davis]].
- Lena. (9 December 2010). "Test: Gray Matter (PC)". Webedia.
- Lena. (1 December 2010). "Test: Gray Matter (360)". Webedia.
- (March 2011). "Review: Gray Matter". Future plc.
- Cobbett, Richard. (16 February 2011). "Gray Matter review". Future plc.
- Meyerink, Stephen. (18 April 2011). "Gray Matter (PC)". Emerald Shield Media LLC.
- Raze, Ashton. (29 March 2011). "Gray Matter review". [[The Daily Telegraph]].
- Hargreaves, Roger. (3 March 2011). "Gray Matter makes you think – game review (PC)". [[DMG Media]].
- Jong, Philip. (29 November 2010). "Gray Matter Review".
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