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Free Running

2007 video game


Summary

2007 video game

FieldValue
titleFree Running
imageFile:Free_Running_PlayStation_2_Cover_Art.jpg
developerRebellion Developments (PS2, Wii)
Core Design (PSP)
publisherUbisoft, Reef Entertainment, Graffiti Entertainment
composerMartin Iveson
releasedWii, Windows
genreSports, platforming
modesSingle-player, multiplayer
platformsMicrosoft Windows, PlayStation 2, PlayStation Portable, Wii

the video game

Core Design (PSP)

Free Running is a 2007 video game for the PlayStation 2, PlayStation Portable, Wii and Microsoft Windows, developed by Rebellion Developments and Core Design and published by Ubisoft, Reef Entertainment, and Graffiti Entertainment. A Nintendo DS version was planned, but cancelled. The game was originally due for release in 2005 but was delayed due to apathy from its original publisher, Eidos.

Gameplay

Free Running is a freerunning sports game, with mechanics similar to those found in skateboarding titles such as the Tony Hawk's series. He was removed in later ports. The Wii port is played with either the Wii Remote and Nunchuk or the Classic Controller.

Reception

(PS2) 61/100 (Wii) 51/100 (OPS2) 5/10

The game received "mixed" reviews on all platforms according to the review aggregation website Metacritic. Eurogamer criticized the PlayStation 2 version's stiff controls and camera, leading to unease in performing tricks and combinations. It did not compare favourably to the fluid movement in Prince of Persia: The Sands of Time and Crackdown – titles that were deemed to be better free running games than Free Running.

References

References

  1. Jastrzab, Jeremy. (March 19, 2007). "Updated Australian release list, 19/03/07".
  2. Dan Whitehead. (10 April 2007). "Free Running (PlayStation 2)". Gamer Network.
  3. "Free Running – Release Details". GameSpot.
  4. (January 2007). "Free Running Preview". Edge Magazine.
  5. (February 2007). "Free Running Review". Edge Magazine.
  6. The objective of the game is a representation of [[freerunning]], and players must demonstrate speed alongside flamboyance. The player is required to navigate their character through an urban environment by climbing, leaping, wall-running and other acrobatic maneuvers. Points are earned by performing combinations of such moves, and completing mini-challenges such as checkpoint races. [[Sébastien Foucan]], the inventor of freerunning, is your mentor and guides you through the game's tutorial in the PS2 version.
  7. "Free Running (psp: 2007): Reviews". [[Metacritic]].
  8. "Free Running (ps2: 2007): Reviews". Metacritic.
  9. "Free Running for Wii Reviews". Metacritic.
  10. (February 2007). "Free Running (PS2)".
  11. (May 2007). "Free Running (PS2)".
  12. (April 2007). "Free Running (PS2)".
  13. (February 2007). "Free Running (PS2)".
  14. (June 2007). "Review: Free Running (PS2)".
  15. Will Freeman. (22 April 2007). "Free Running Review (PS2)". Resero Network.
  16. Eliot Fish. (14 May 2007). "Free Running (PS2)". [[The Sydney Morning Herald]].
Wikipedia Source

This article was imported from Wikipedia and is available under the Creative Commons Attribution-ShareAlike 4.0 License. Content has been adapted to SurfDoc format. Original contributors can be found on the article history page.

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