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Everything2

Web-based community


Web-based community

FieldValue
nameEverything2
screenshot[[File:Everything 2 Main Page.png250px]]
captionScreenshot of Everything2.com
urleverything2.com
commercialNo
typeGeneral writers site
languageEnglish
registrationRequired for write access
ownerEverything2 Media LLC
founderNathan Oostendorp
launch_dateMarch 1998 (as Everything1)
current_statusActive

Everything2 (styled Everything2 or E2 for short) is a collaborative online community consisting of a database of interlinked user-submitted written material. E2 is moderated for quality, but has no formal policy on subject matter. Writing on E2 covers a wide range of topics and genres, including encyclopedic articles, diary entries (known as "daylogs"), poetry, humor, and fiction.

History

The predecessor of E2 was a similar database called Everything (later labeled "Everything1" or "E1") which was started around March 1998 by Nathan Oostendorp and was initially closely aligned with and promoted by the technology-related news website Slashdot (by virtue of various key principals having attended the Holland Christian High School), even sharing (at the time) some administrators. The Everything2 software offered vastly more features, and the Everything1 data was twice incorporated into E2: once on November 13, 1999, and again in January 2000.

The Everything2 server used to be colocated with the Slashdot servers. However, some time after OSDN acquired Slashdot, and moved the Slashdot servers, this hosting was terminated on short notice. This resulted in Everything2 being offline from roughly November 6 to December 9, 2003. Everything2 was then hosted by the University of Michigan for a time. As the Everything2 site put it on October 2, 2006:

Now, we have an arrangement with the University of Michigan, located in Ann Arbor. We exist thanks to their generosity (which is motivated by their academic curiosity, I suppose). They gave us some servers and act as our ISP, free of charge, and all they ask in exchange is that we not display advertisements.{{cite web |access-date=2006-11-25 }}

The Everything2 servers were moved to the nearby Michigan State University in February 2007.

E2 was privately owned by the Blockstackers Intergalactic company,{{cite web |access-date=2010-06-10

Writeups in E1 were limited to 512 bytes in size. This, plus the predominantly "geek" membership back then and the lack of chat facilities, meant the early work was often of poor quality and was filled with self-referential humor. As E2 has expanded, stricter quality standards have developed, much of the old material has been removed, and the membership has become broader in interest, although smaller in number. Many noders prefer to write encyclopedic articles similar to those on Wikipedia (and indeed some actively contribute to both E2 and Wikipedia). Some write fiction or poetry, some discuss issues, and some write daily journals, called "daylogs." Unlike Wikipedia, E2 does not have an enforced neutral point of view. An informal survey of noder political beliefs indicates that the user base tends to lean left politically. There are conservative voices as well, however, and while debate nodes (of any kind, political or not) are rarely tolerated, well-formed points of view from any part of the political or cultural spectrum are.

Despite predating Wikipedia as a collaborative user-generated online encyclopedia, Everything2 never achieved Wikipedia's level of popularity. Information science scholar Cliff Lampe ascribes this to a combination of factors including "editorial issues" and Everything2's launch before the dot-com crash. According to E2's "Site Trajectory", traffic has dropped from 9976 new write-ups created in the month of August 2000, down to 93 new write-ups in February 2017.

Community

Policies

Some of the management regard Everything2 as a publication, to which authors submit content. Although Everything2 does not seek to become an encyclopedia, a substantial amount of factual content has been submitted to Everything2.

Policy states that "Everything2 is not a bulletin board." Writeups which exist as replies to other writeups, or which add a minor point to them or which otherwise do not stand well alone are discouraged, not least because the deletion of the original writeup orphans any replies. This policy helps to moderate flame wars on controversial topics.

Everything2 is not a wiki, and there is no direct way for non-content editors to make corrections or amendments to another author's article. Avenues for correction involve discussing the writeup with its author; petitioning a content editor; adding a note in a special "broken nodes" section; or superseding the original writeup with an original, stand-alone follow-up.

Nodes and writeups

E2 users called noders create entries called nodes and add information in multiple writeups. Only logged-in users can create writeups, and only the author of a writeup or an editor appointed by the site administrators can edit a writeup. E2 categorizes writeups into thirteen types: person, place, idea, thing, dream, personal, fiction, poetry, review, log, recipe, essay, and event. Two additional writeup types, lede and definition, are usable only by editors and are applied retroactively. Writeups are written in a simplified HTML dialect and do not contain images.

There are other types of nodes that do not contain writeups; for instance, the administrators can create "superdoc" nodes (similar to Wikipedia's special pages) such as Everything New Nodes and Page of Cool that allow interaction, and each user has a "homenode" where he or she can add a short autobiography or other text (or a picture, if the user has posted ten writeups—see Rewards, below).

Rewards

The administrators loosely based E2's incentive system on a dual currency system borrowed from many role-playing games. Users may earn experience points ("XP"), which count strictly toward level progress, or convertible currency ("GP"), which may be used to purchase lesser, temporary privileges. Every time a user creates a writeup, he or she earns five XP. Users with at least ten contributed writeups and 500 experience points can vote (up or down) on a writeup. A positive vote grants the writeup's author one experience point while also having a roughly one-third chance of giving one GP to the voter. After voting on a writeup, a noder can see the writeup's "reputation," or number of positive and negative votes (staff do not need to vote in order to see a writeup's reputation). The site's editors may remove writeups that do not meet editorial standards from public view. Authors have the ability to withdraw their own writeups. In both cases the removed writeup is sent to its author's personal "drafts" space, where it may be prepared for re-submission or deleted. The only effect writeup deletion has on the author's account is that the five XP granted for creating the writeup is removed. Writeups deleted before March 2011 are visible to the author on a legacy page called "Node Heaven"; newer or more recently removed items become drafts.

New levels are attained by reaching a predefined, but arbitrary total of XP and writeups, which are given in the FAQ. The system grants special powers at certain experience levels, such as "cool", which rewards the author with 20 XP and sends the writeup to the "cool user picks" column on the front page; the ability to create basic chat rooms on the site; space for uploading a picture to a user's "homenode"; and the ability to hide one's self in the list of logged-in users.

Website views used to be tracked, but due to a glitch this ability was removed. The glitch looped the view counter and crashed the site on more than one occasion.

Messaging

Everything2 provides two communication tools: the Chatterbox and the message system.

The Chatterbox is similar to an IRC channel. It is also nicknamed the catbox. It appears as a panel on the right side of the page that logged-in users can use to read conversations and participate in them. The site's administrators used to have the ability to "borg"—prevent from using the Chatterbox or message system—those users whose behavior violated the unwritten standards of politeness and decorum. This was done through a bot called EDB (short for "Everything Death Borg"), which announced when it had "swallowed" a user. This silencing lasted for five minutes, though persistent trolls were silenced for a longer period—sometimes permanently. , the EDB was no longer much used, only making mostly token appearances for humorous effect. Noders who consistently cause trouble (usually by trolling) can be silenced permanently and can be forbidden from noding altogether, though this is rarely done. This would be initiated by a chanops, (A staff member with a + by his or her username that monitors potential abuse ). There is also a utility called 'chatterlight', which provides the chatlog / message buffer with a larger portion of the screen.

The message system lets users send private messages to other users. The messages are stored in the user's mailbox to be read when he or she next logs in. The main use for the message system is giving constructive criticism to the author of a writeup; however, it can be and is used like any medium of private communication. Messages received can be archived or deleted at the receiver's discretion.

Software

E2 is run by the free Everything Engine (ecore), a Perl-based system; its data is stored in a MySQL database.

Reception

Media coverage

In 2001, The New York Times cited E2 as an example of an emerging class of autonomous, self-organizing sites.{{Cite news

A 2005 Washington Post op-ed by university student Claude Willan discussed Everything2 in the context of twentysomething Millennial disaffection.{{cite news

In 2003, Guardian Unlimited listed E2 as one of the best collaborative encyclopedias on the Web.{{Cite news |access-date=2006-07-29 |access-date = 2012-03-31 |url-status = dead |archive-url = https://web.archive.org/web/20090428134254/https://www.webbyawards.com/webbys/current.php?season=8#distinct_webby_technical_year |archive-date = 2009-04-28

Academic studies

In their study of art in the Internet age, At the Edge of Art, new media scholars Joline Blais and Jon Ippolito discuss Everything2 in the context of the necessity for art to expand its recognition in order to "perform a meaningful role in society", remaining effective by "inviting attention, encouraging new understanding, but resisting full co-optation" to avoid becoming clichéd or banal.{{cite book

In The Rhetoric of Cool, new media scholar Jeff Rice views cool from a rhetorical perspective, identifying within cool a variety of constituent rhetorical moves and using this framework to analyze new media. Rice proposes that juxtaposition is one of cool's component rhetorical moves{{cite book

In his study of reputation systems as providers of socializing functions and tools for organizing online communities, Cliff Lampe describes Everything2 as "a compelling example of sociotechnical interactions." Everything2 was one of the first online communities "to implement reputation and rating systems as a means of governing user behavior."{{cite book |editor-last1=Masum |editor-first1=Hassan |editor-last2=Tovey |editor-first2=Mark |url-status=live |archive-url=https://web.archive.org/web/20231211041119/https://everything2.com/?node=noding+for+numbers |archive-date=11 December 2023 |access-date=11 December 2023

References

References

  1. Frauenfelder, Mark. (November 21, 2000). "The next generation of online encyclopedias".
  2. (2 September 2019). "Geeks in Cyberspace".
  3. (2003-01-30). "E2 political compass@Everything2.com". Everything2.com.
  4. "Site Trajectory". Everything2.com.
  5. (2013-09-14). "Voting/Experience System@Everything2.com". Everything2.com.
  6. (2013-09-12). "Continuously public logged here". Ascorbic.net.
  7. (2003-01-21). "Pipe links and three-dimensionality@Everything2.com". Everything2.org.
  8. (17 May 2009). "Everything Engine".
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This article was imported from Wikipedia and is available under the Creative Commons Attribution-ShareAlike 4.0 License. Content has been adapted to SurfDoc format. Original contributors can be found on the article history page.

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