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Comparison of programming languages (basic instructions)

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This article compares a large number of programming languages by tabulating their data types, their expression, statement, and declaration syntax, and some common operating-system interfaces. TOC

Conventions of this article

Generally, var, var, or is how variable names or other non-literal values to be interpreted by the reader are represented. The rest is literal code. Guillemets ( and ) enclose optional sections. indicates a necessary (whitespace) indentation.

The tables are not sorted lexicographically ascending by programming language name by default, and that some languages have entries in some tables but not others.

Type identifiers

[[Integer (computer science)|Integer]]s

8 bit (byte)16 bit (short integer)32 bit64 bit (long integer)Word sizeArbitrarily precise (bignum)SignedUnsignedSignedUnsignedSignedUnsignedSignedUnsignedSignedUnsigned
Adaororor`Integer`or
ALGOL 68 (variable-width)`short short int`rowspan=2`short int`rowspan=2`int`rowspan=2`long int`rowspan=2`int``long long int`
`bytes` and `bits`
C (C99 fixed-width)`int8_t``uint8_t``int16_t``uint16_t``int32_t``uint32_t``int64_t``uint64_t``intptr_t``size_t`rowspan=5
C++ (C++11 fixed-width)
C (C99 variable-width)`signed char``unsigned char`, `byte` (C++17)`short``unsigned short``long``unsigned long``long long``unsigned long long``int``unsigned int`
C++ (C++11 variable-width)
Objective-C (Cocoa)`signed char` or `int8_t``unsigned char` or `uint8_t``short` or `int16_t``unsigned short` or `uint16_t``int` or `int32_t``unsigned int` or `uint32_t``long long` or `int64_t``unsigned long long` or `uint64_t``NSInteger` or `long``NSUInteger` or `unsigned long`
C#`sbyte``byte``short``ushort``int``uint``long``ulong``IntPtr``UIntPtr``System.Numerics.BigInteger`
(.NET 4.0)
Java`byte``char``java.math.BigInteger`
Go`int8``uint8` or `byte``int16``uint16``int32``uint32``int64``uint64``int``uint``big.Int`
Rust`i8``u8``i16``u16``i32``u32``i64``u64``isize``usize`
Swift`Int8``UInt8``Int16``UInt16``Int32``UInt32``Int64``UInt64``Int``UInt`
D`byte``ubyte``short``ushort``int``uint``long``ulong``BigInt`
url=http://www.lispworks.com/documentation/HyperSpec/Front/index.htmtitle=Common Lisp HyperSpec (TM)work=lispworks.comaccess-date=30 January 2017}}`(signed-byte 8)``(unsigned-byte 8)``(signed-byte 16)``(unsigned-byte 16)``(signed-byte 32)``(unsigned-byte 32)``(signed-byte 64)``(unsigned-byte 64)``bignum`
Scheme
url=http://www.islisp.info/specification.htmltitle=www.islisp.info: Specificationwork=islisp.infoaccess-date=30 January 2017archive-url=https://web.archive.org/web/20160122121427/http://islisp.info/specification.htmlarchive-date=22 January 2016url-status=dead}}`bignum`
Pascal (FPC)`shortint``byte``smallint``word``longint``longword``int64``qword``integer``cardinal`
Visual Basic`Byte``Integer``Long`colspan=2rowspan=2 colspan=2rowspan=1
Visual Basic .NET`SByte``Short``UShort``Integer``UInteger``Long``ULong``System.Numerics.BigInteger`
(.NET 4.0)
FreeBasic`Byte` or `Integer``UByte` or `UInteger``Short` or `Integer``UShort` or `UInteger``Long` or `Integer``ULong` or `UInteger``LongInt` or `Integer``ULongInt` or `UInteger``Integer``UInteger`
Python 2.xcolspan=2colspan=2colspan=2colspan=2`int``long`
Python 3.xcolspan=2colspan=2colspan=2colspan=2colspan=2`int`
S-Langcolspan=2colspan=2colspan=2colspan=2colspan=2
Fortran
PHPcolspan=2colspan=2`int``int`colspan=2
Perl 5scalars[d]}}scalars[d]}}scalars[d]}}scalars[d]}}scalars[d]}}`Math::BigInt`
Raku`int8``uint8``int16``uint16``int32``uint32``int64``uint64``Int`colspan=2
Rubycolspan=2colspan=2colspan=2colspan=2`Fixnum``Bignum`
Erlangcolspan=2colspan=2colspan=2colspan=2`integer()``integer()`
Scala`Byte``Short``Char``Int``Long``scala.math.BigInt`
Seed7`integer``bigInteger`
Smalltalkcolspan=2colspan=2colspan=2colspan=2`SmallInteger``LargeInteger`
Windows PowerShellcolspan=2colspan=2colspan=2colspan=2colspan=2
OCamlcolspan=2colspan=2`int32``int64``int` or `nativeint``open Big_int;;` or `big_int`
F#`sbyte``byte``int16``uint16``int32` or `int``uint32``uint64``nativeint``unativeint``bigint`
Standard ML`Word8.word`colspan=2`Int32.int``Word32.word``Int64.int``Word64.word``int``word``LargeInt.int` or
`IntInf.int`
Haskell (GHC)`«import Int»` or `Int8``«import Word»` or `Word8``«import Int»` or `Int16``«import Word»` or `Word16``«import Int»` or `Int32``«import Word»` or `Word32``«import Int»` or `Int64``«import Word»` or `Word64``Int``«import Word»` or `Word``Integer`
Eiffel`INTEGER_8``NATURAL_8``INTEGER_16``NATURAL_16``INTEGER_32``NATURAL_32``INTEGER_64``NATURAL_64``INTEGER``NATURAL`
COBOL`BINARY-CHAR «SIGNED»``BINARY-CHAR UNSIGNED``BINARY-SHORT «SIGNED»``BINARY-SHORT UNSIGNED``BINARY-LONG «SIGNED»``BINARY-LONG UNSIGNED``BINARY-DOUBLE «SIGNED»``BINARY-DOUBLE UNSIGNED`
Mathematicacolspan=2colspan=2colspan=2colspan=2colspan=2`Integer`
Wolfram Languagecolspan=2colspan=2colspan=2colspan=2colspan=2`Integer`
  • The standard constants int shorts and int lengths can be used to determine how many shorts and longs can be usefully prefixed to short int and long int. The actual sizes of short int, int, and long int are available as the constants short max int, max int, and long max int etc.
  • Commonly used for characters.
  • The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long, and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide; on 64-bit machines it is sometimes 64 bits wide). C99 and C++11 also define the [u]intN_t exact-width types in the stdint.h header. See C syntax#Integral types for more information. In addition the types size_t and ptrdiff_t are defined in relation to the address size to hold unsigned and signed integers sufficiently large to handle array indices and the difference between pointers.
  • Perl 5 does not have distinct types. Integers, floating point numbers, strings, etc. are all considered "scalars".
  • PHP has two arbitrary-precision libraries. The BCMath library just uses strings as datatype. The GMP library uses an internal "resource" type.
  • The value of n is provided by the SELECTED_INT_KIND intrinsic function.
  • ALGOL 68G's runtime option --precision "number" can set precision for long long ints to the required "number" significant digits. The standard constants long long int width and long long max int can be used to determine actual precision.
  • COBOL allows the specification of a required precision and will automatically select an available type capable of representing the specified precision. "PIC S9999", for example, would require a signed variable of four decimal digits precision. If specified as a binary field, this would select a 16-bit signed type on most platforms.
  • Smalltalk automatically chooses an appropriate representation for integral numbers. Typically, two representations are present, one for integers fitting the native word size minus any tag bit () and one supporting arbitrary sized integers (). Arithmetic operations support polymorphic arguments and return the result in the most appropriate compact representation.
  • Ada range types are checked for boundary violations at run-time (as well as at compile-time for static expressions). Run-time boundary violations raise a "constraint error" exception. Ranges are not restricted to powers of two. Commonly predefined Integer subtypes are: Positive () and Natural (). Short_Short_Integer (8 bits), Short_Integer (16 bits) and Long_Integer (64 bits) are also commonly predefined, but not required by the Ada standard. Runtime checks can be disabled if performance is more important than integrity checks.
  • Ada modulo types implement modulo arithmetic in all operations, i.e. no range violations are possible. Modulos are not restricted to powers of two.
  • Commonly used for characters like Java's char.
  • int in PHP has the same width as long type in C has on that system.
  • Erlang is dynamically typed. The type identifiers are usually used to specify types of record fields and the argument and return types of functions.
  • When it exceeds one word.

[[Floating point]]

Single precisionDouble precisionOther precisionProcessor dependent
Ada`Float``Long_Float`
ALGOL 68`real``long real``short real`, `long long real`, etc.
C`float``double``long double`
C++ (STL)
Objective-C (Cocoa)`CGFloat`
C#`float`rowspan=3
Java
Go`float32``float64`
Rust`f32``f64``f16, f128`
Swift`Float` or `Float32``Double` or `Float64``Float80`
D`float``double`
Common Lisp`single-float``double-float``float, short-float, long-float`
Scheme
ISLISP
Pascal (FPC)`single``double`
Visual Basic`Single``Double`rowspan=3
Visual Basic .NET
Xojo
Pythonrowspan=2`float`
JavaScript`Number`
S-Lang
Fortran`REAL(KIND = n)`
PHP`float`
Perl
Raku`num32``num64`
Ruby`Float`rowspan=4
Scala`Float``Double`
Seed7`float`
Smalltalk`Float``Double`
Windows PowerShell
OCaml`float`rowspan=3
F#`float32`
Standard ML`real`
Haskell (GHC)`Float``Double`
Eiffel`REAL_32``REAL_64`
COBOL`FLOAT-BINARY-7``FLOAT-BINARY-34``FLOAT-SHORT`, `FLOAT-LONG`, `FLOAT-EXTENDED`
Mathematica
  • The standard constants real shorts and real lengths can be used to determine how many shorts and longs can be usefully prefixed to short real and long real. The actual sizes of short real, real, and long real are available as the constants short max real, max real and long max real etc. With the constants short small real, small real and long small real available for each type's machine epsilon.
  • declarations of single precision often are not honored
  • The value of n is provided by the SELECTED_REAL_KIND intrinsic function.
  • ALGOL 68G's runtime option --precision "number" can set precision for long long reals to the required "number" significant digits. The standard constants long long real width and long long max real can be used to determine actual precision.
  • These IEEE floating-point types will be introduced in the next COBOL standard.
  • Same size as double on many implementations.
  • Swift supports 80-bit extended precision floating point type, equivalent to long double in C languages.

[[Complex number]]s

IntegerSingle precisionDouble precisionHalf and Quadruple precision etc.
Ada`Complex``Complex`
ALGOL 68`compl``long compl` etc.
C (C99)`float complex``double complex`
C++ (STL). See C++ standard section 26.2 paragraph 2 --`std::complex``std::complex`
C#`System.Numerics.Complex`
(.NET 4.0)
Java
Go`complex64``complex128`
D`cfloat``cdouble`
Objective-C
Common Lisp(complex integer)(complex single-float)(complex double-float)
Scheme
Pascal
Visual Basic
Visual Basic .NET`System.Numerics.Complex`
(.NET 4.0)
Perl`Math::Complex`
Raku`complex64``complex128`
Python`complex`
JavaScript
S-Lang
Fortran`COMPLEX(KIND = n)`
Ruby`Complex``Complex`
Scala
Seed7`complex`
Smalltalk`Complex``Complex``Complex`
Windows PowerShell
OCaml`Complex.t`
F#`System.Numerics.Complex`
(.NET 4.0)
Standard ML
Haskell (GHC)`Complex.Complex Float``Complex.Complex Double`
Eiffel
COBOL
Mathematica`Complex`
  • The value of n is provided by the SELECTED_REAL_KIND intrinsic function.
  • Generic type which can be instantiated with any base floating point type.

Other variable types

TextBooleanEnumerationObject/UniversalCharacterString
Ada`Character``String`, `Bounded_String`, `Unbounded_String``Boolean``(item1, item2, ...)``tagged null record`
ALGOL 68`char``string`, `bytes``bool`, `bits`- User defined
C (C99)`char`, `wchar_t``bool``enum «name» { item1, item2, ... };``void *`
C++ (STL)`«std::»string`
Objective-C`unichar``NSString *``BOOL``id`
C#`char``string``bool``enum name { item1« = value», item2« = value», ... }`object
Java`String``boolean``enum name { item1, item2, ... }``Object`
Go`byte`, `rune``string``bool``const (
item = iota
item
...
)``interface{}`
Rust`char``String``bool``enum name { item« = value», item« = value», ... }``std::any::Any`
Swift`Character``String``Bool``enum name { case item1, item2, ... }``Any`
D`char``string``bool``enum name { item1, item2, ... }``std.variant.Variant`
Common Lisp`character``string``boolean``(member item1 item2 ...)``t`
Scheme
ISLISP
Pascal (ISO)`char``boolean``( item1, item2, ... )`
Object Pascal (Delphi)`string``variant`
Visual Basic`String``Boolean``Enum name
item «= value»
item «= *value»
...*
End Enum`[](variant-type)
Visual Basic .NET`Char``Object`
Xojo`Object` or `Variant`
Python`str``bool`{{pre1=`object`
JavaScript`String``Boolean``Object`
S-Lang
Fortran`CLASS(*)`
PHP`string``bool`(type declaration omitted)
Perl`UNIVERSAL`
Raku`Char``Str``Bool``enum name1 item2 ...`
`enum name «:item1(value) :item2(value) ..»``Mu`
Ruby`String``Object``Object`
Scala`Char``String``Boolean``object name extends Enumeration {
val item, item, ... = Value
}``Any`
Seed7`char``string``boolean``const type: name is new enum
item,
item,
...
end enum;`
Windows PowerShell
OCaml`char``string``bool`
F#`type name = item1 = value item2 = value ...``obj`
Standard ML
Haskell (GHC)`Char``String``Bool`
Eiffel`CHARACTER``STRING``BOOLEAN``ANY`
COBOL`PIC X``PIC X(string length)` or `PIC X«X...»``PIC 1«(number of digits)»` or `PIC 1«1...»``OBJECT REFERENCE`
Mathematica`String`
  • specifically, strings of arbitrary length and automatically managed.
  • This language represents a boolean as an integer where false is represented as a value of zero and true by a non-zero value.
  • All values evaluate to either true or false. Everything in TrueClass evaluates to true and everything in FalseClass evaluates to false.
  • This language does not have a separate character type. Characters are represented as strings of length 1.
  • Enumerations in this language are algebraic types with only nullary constructors
  • The value of n is provided by the SELECTED_INT_KIND intrinsic function.

Derived types

[[Array data type|Array]]

fixed size arraydynamic size arrayone-dimensional arraymultidimensional arrayone-dimensional arraymultidimensional array
Ada`array ( .. ) of `
or
`array (*) of *``array (1 .. 1, 2 .. 2, ...) of `
or
`array (1, 2, ...) of ``array ( range ) of ``array (1 range , 2 range , ...) of `
ALGOL 68`[first:last]«modename»`
or simply:
`[size]«modename»``[first1:last1, first2:last2]«modename»`
or
`[first1:last1][first2:last2]«modename»`
etc.`flex[first:last]«modename»`
or simply:
`flex[size]«modename»``flex[first1:last1, first2:last2]«modename»`
or
`flex[first1:last1]flex[first2:last2]«modename» etc.`
C (C99)`type name[size]``type name[size1][size2]``type *name`
or within a block:
`int n = ...; type name[n]`
C++ (STL)`«std::»array`(C++11)`«std::»vector`
C#`type[]``type[,,...]``System.Collections.ArrayList`
or
`System.Collections.Generic.List`
Java`type[]``type[][]...``ArrayList or ArrayList`
D`type[size]``type[size1][size2]``type[]`
Go`[size]type``[size1][size2]...type``[]type``[][]type`
Rust`[type; size]``[[type; size1]; size2]``Vec``Vec`
Swift`[type]` or `Array``type` or `Array`
Objective-C`NSArray``NSMutableArray`
JavaScript`Array`
Common Lisp
Scheme
ISLISP
Pascal`array[first..last] of type``array[first1..last1] of array[first2..last2] ... of type`
or
` array[first1..last1, first2..last2, ...] of type`
Object Pascal (Delphi)`array of type``array of array ... of type`
Visual Basic`Dim x(last) As type``Dim x(last1, last2,...) As type`
Visual Basic .NET`type()``type(,,...)``System.Collections.ArrayList`
or
`System.Collections.Generic.List(Of type)`
Python`list`
S-Lang`x = type[size];``x = type[size1, size2, ...];`
Fortran`type :: name(size)``type :: name(size1, size2,...)``type, ALLOCATABLE :: name(:)``type, ALLOCATABLE :: name(:,:,...)`
PHP`array`
Perl
Raku`Array[type] or Array of type`
Ruby`x = Array.new(size1){ Array.new(size2) }``Array`
Scala`Array[type]``Array[...[Array[type]]...]``ArrayBuffer[type]`
Seed7`array type`
or
`array [idxType] type``array array type`
or
`array [idxType] array [idxType] type``array type`
or
`array [idxType] type``array array type`
or
`array [idxType] array [idxType] type`
Smalltalk`Array``OrderedCollection`
Windows PowerShell`type[]``type[,,...]`
OCaml`type array``type array ... array`
F#`type []`
or
`type array``type [,,...]``System.Collections.ArrayList`
or
`System.Collections.Generic.List`
Standard ML`type vector or type array`
Haskell (GHC)` size-1) list_of_association_pairs``...), (size1-1, size2-1,...)) list_of_association_pairs`
COBOL`level-number type OCCURS size «TIMES».`one-dimensional array definition...`level-number type OCCURS min-size TO max-size size.`
  • In most expressions (except the sizeof and & operators), values of array types in C are automatically converted to a pointer of its first argument. See C syntax#Arrays for further details of syntax and pointer operations.
  • The C-like *type* x[] works in Java, however *type*[] x is the preferred form of array declaration.
  • Subranges are used to define the bounds of the array.
  • JavaScript's array are a special kind of object.
  • The DEPENDING ON clause in COBOL does not create a true variable length array and will always allocate the maximum size of the array.

Other types

Simple composite typesAlgebraic data typesUnionsRecordsTuple expression
Ada`type name is «abstract» «tagged» «limited» [recordfield : type;field : type;...
end record * null record]*`combination of records, unions, and enumerations (as well as references to those, enabling recursive types).`type name (variation : discrete_type) is recordcase variation iswhen choice_list =fieldname : type;...when choice_list =fieldname : type;*...*...end case;
end record`
ALGOL 68`struct (modename «fieldname», ...);`Required types and operators can be user-defined`union (modename, ...);`
C (C99)`struct «name» {type name;...};`N/A}}N/A}}`union {type name;...};`
Objective-C
C++`struct «name» {type name;...};``«std::»tuple`
C#`struct name {type name;...}``(val, val, ... )`N/A}}
Java
JavaScript
D`struct name {type name;...}``std.variant.Algebraic!(type,...)``union {type name;...}`
Go`struct { *«name» type*...
}`
Rust`struct name {name: type, ...}``(val, val, ... )``enum name { Foo(types), ...}``union name {name: type, ...}`
Swift`struct name {*var name «: type»...
*}``(«name:» val, «name:» val, «name:» val, ... )``enum name { case Foo«(types)» case Bar «(types... }`
Common Lisp`(cons val val)`
Scheme
ISLISP
Pascal`recordname: type;*...
*end``recordcase type ofvalue: (types);...
end`
Visual Basic
Visual Basic .NET`Structure nameDim name As *type*...
End Structure``(val, val, ... )`
Python`«(»val, val, val, ... «)»`
S-Lang`struct {name [=value], ...}`
Fortran`TYPE nametype :: *name...
*END TYPE`
PHP
PerlN/A}}
Raku
Ruby
Scala`case class namevar» name: type, ...)``(val, val, val, ... )``abstract class namecase class Fooparameters») extends namecase class Barparameters») extends *name*...`
or
`abstract class namecase object Foo extends namecase object Bar extends *name*...`
or a combination of case classes and case objects
Windows PowerShell
OCaml`type name = {«mutable» name : type;...}``«(»val, val, val, ... «)»``type name = Foo «of type» Bar «of type» ...`N/A}}
F#
Standard ML`type name = {name : type,...}``(val, val, val, ... )``datatype name = Foo «of type» Bar «of type» ...`
Haskell`data Name = Constr {name :: type,...}``data Name = Foo «types» Bar «types» ...`
COBOL`.....``name REDEFINES variable type.`
  • Only classes are supported.
  • structs in C++ are actually classes, but have default public visibility and are also POD objects. C++11 extended this further, to make classes act identically to POD objects in many more cases.
  • pair only
  • Although Perl doesn't have records, because Perl's type system allows different data types to be in an array, "hashes" (associative arrays) that don't have a variable index would effectively be the same as records.
  • Enumerations in this language are algebraic types with only nullary constructors

Variable and constant declarations

variableconstanttype synonym
AdaAda declaration[e]}}`identifier : constant type := final_value`
ALGOL 68`modename name« := initial_value»;``modename name = value;`
C (C99)`type name« = initial_value»;``enum{ name = value };`
Objective-C
C++`const type name = value;`
C#`type name1« = initial_value», name2« = initial_value», ...;`
or
`var name = initial_value;``const type name = value, name = value, ...;`
or
`readonly type name = value, name = value, ... ;`
D`type name« = initial_value»;`
or
`auto name = value;``const type name = value;`
or
`immutable type name = value;`
Java`type name« = initial_value»;``final type name = value;`
JavaScript`var name« = initial_value»;` or
`let name« = initial_value»;` (since ECMAScript 2015)`const name = value;` (since ECMAScript 2015)
Go`var name type« = initial_value»`
or
`name := initial_value``const name «type» = value`
Racket`(define name expression)`
Rust`let mut name«: type»« = initial_value»;`
`static mut NAME: type = value;``let name«: type»« = initial_value»;`
`const NAME: type = value;`
`static NAME: type = value;`
Swift`var name «: type»« = initial_value»``let name «: type» = value`
Common Lisp`(defparameter name initial-value)`
or
`(defvar name initial-value)``(defconstant name value)`
Scheme`(define name initial_value)`
ISLISP`(defglobal name initial_value)`
or
`(defdynamic name initial_value)``(defconstant name value)`
Pascal`name: type« = initial_value»``name = value`
Visual Basic`Dim name «As type»`See notes to left.
Visual Basic .NETThe variable declaration syntax of VB.NET is unusually difficult to precisely describe.`Imports synonym = type`
Xojo`Dim name «As type»« = initial_value»`
Python`name«: type» = initial_value`rowspan=2
CoffeeScript`name = initial_value`
S-Lang`name = initial_value;`
Fortran`type :: name``type, PARAMETER :: name = value`
PHP`$name = initial_value;``define("name", value);
const name = value (5.3+)`
PerlPerl's my keyword[c]}}`use constant name = value;`
RakuPerl's my keyword[c]}}`«my «type»» constant name = value;`
Ruby`name = initial_value``Name = value`
Scala`var name«: type» = initial_value``val name«: type» = value`
Windows PowerShell`«[type]» $name = initial_value`
Bash shell`name=initial_value`
OCamlML ref[d]}}`let name «: type» = value`
F#`let mutable name «: type» = value`
Standard MLML ref[d]}}`val name «: type» = value`
Haskellname::typename = value`
Forth`VARIABLE name` (in some systems use `value VARIABLE name` instead)`value CONSTANT name`
COBOL`level-number name type clauses.``«0»1 name CONSTANT «AS» value.`
Mathematica`name=initial_value`
  • Pascal has declaration blocks. See functions.
  • Types are just regular objects, so you can just assign them.
  • In Perl, the "my" keyword scopes the variable into the block.
  • Technically, this does not declare name to be a mutable variable—in ML, all names can only be bound once; rather, it declares name to point to a "reference" data structure, which is a simple mutable cell. The data structure can then be read and written to using the ! and := operators, respectively.
  • If no initial value is given, an invalid value is automatically assigned (which will trigger a run-time exception if it used before a valid value has been assigned). While this behaviour can be suppressed it is recommended in the interest of predictability. If no invalid value can be found for a type (for example in case of an unconstraint integer type), a valid, yet predictable value is chosen instead.
  • In Rust, if no initial value is given to a let or let mut variable and it is never assigned to later, there is an "unused variable" warning. If no value is provided for a const or static or static mut variable, there is an error. There is a "non-upper-case globals" error for non-uppercase const variables. After it is defined, a static mut variable can only be assigned to in an unsafe block or function.

[[Control flow]]

[[Conditional (programming)|Conditional]] statements

ifelse ifselect caseconditional expressionifelse ifselect caseconditional expression
Ada`if condition thenstatements
«elsestatements»
end if``if condition thenstatements
elsif condition thenstatements
...
«elsestatements»
end if``case expression iswhen value_list = statementswhen value_list = *statements*...«when others = statements»
end case``(if condition thenexpression
«elsif condition thenexpression»
...
elseexpression
)`
or
`(case expression iswhen value_list = expressionwhen value_list = *expression*...«when others = expression»
)`
Seed7`if condition thenstatements
«elsestatements»
end if``if condition thenstatements
elsif condition thenstatements
...
«elsestatements»
end if``case expression ofwhen set1 : *statements*...«otherwise: statements»
end case`
Modula-2`if condition thenstatements
«elsestatements»
end``if condition thenstatements
elsif condition thenstatements
...
«elsestatements»
end``case expression ofcaseLabelList : statements ...«else statements»
end`
ALGOL 68`if condition then statements «else statements» fi``if condition then statements elif condition then statements fi``case switch in statements, statements«,... out statements» esac`valueIfTruevalueIfFalse )
ALGOL 68
(brief form)statements «statements» )statements: conditionstatements )statements,... «statements» )
APL`:If *condition*instructions
«:Elseinstructions»
:EndIf``:If *condition*instructions
:ElseIf *condition*instructions
...
«:Elseinstructions»
:EndIf``:Select expression:Case *case1instructions...«:Elseinstructions*»
:EndSelect``{condition:valueIfTruevalueIfFalse}`
C (C99)`if (condition) instructions
«else instructions»`
`instructions` can be a single statement or a block in the form of: `{ statements }``if (condition) instructions
else if (condition) instructions
...
«else instructions»`
or
`if (condition) instructions
else { if (condition) instructions }``switch (variable) { case case1: instructions «; break;»...«default: instructions»
}``condition [?]() valueIfTrue [:]() valueIfFalse`
Objective-C
C++ (STL)
D
Java
JavaScript
PHP
C#`if (condition) instructions
«else instructions»``if (condition) instructions
else if (condition) instructions
...
«else instructions»``switch (variable)
{ case case:instructions«break_or_jump_statement»...«default:*instructions*break_or_jump_statement»
}``condition [?]() valueIfTrue [:]() valueIfFalse`
Windows PowerShell`if (condition) instruction
«else instructions»``if (condition) { instructions }
elseif (condition) { instructions }
...
«else { instructions }»``switch (variable) { case1{instructions «break;» } ... «default { instructions }»}`
Go`if condition {instructions}
«else {instructions}»``if condition {instructions}
else if condition {instructions}
...
«else {instructions}»`
or
`switch { case condition: *instructions*...«default: instructions»
}``switch variable { case case1: *instructions*...«default: instructions»
}`
Swift`if condition {instructions}
«else {instructions}»``if condition {instructions}
else if condition {instructions}
...
«else {instructions}»``switch variable { case case1: *instructions*...«default: instructions»
}`
Perl`if (condition) {instructions}
«else {instructions}»`
or
`unless (notcondition) {instructions}
«else {instructions}»``if (condition) {instructions}
elsif (condition) {instructions}
...
«else {instructions}»`
or
`unless (notcondition) {instructions}
elsif (condition) {instructions}
...
«else {instructions}»``use feature "switch";
...
given (variable) { when (case1) { instructions }...«default { instructions
}``condition [?]() valueIfTrue [:]() valueIfFalse`
Racket`(when testexpression expressions)`
or
`(unless condition expressions)``(cond`
` [testexpression expressions]`
` [testexpression expressions]`
` ...`
` [else expressions])``(case expression [(case1) expressions]`
` [(case2) expressions]`
` ...`
` [else expressions])``(if testexpression expressioniftrue expressioniffalse)`
Raku`if condition {instructions}
«else {instructions}»`
or
`unless notcondition {instructions}``if condition {instructions}
elsif condition {instructions}
...
«else {instructions}``given variable { when case1 { instructions }...«default { instructions
}``condition [??]() valueIfTrue !! valueIfFalse`
Ruby`if *condition*instructions
«elseinstructions»``if *condition*instructions
elsif *condition*instructions
...
«elseinstructions»
end``case variablewhen *case1instructions...«elseinstructions*»
end``condition [?]() valueIfTrue [:]() valueIfFalse`
Scala`if (condition) {instructions}
«else {instructions}»``if (condition) {instructions}
else if (condition) {instructions}
...
«else {instructions}»``expression match { case pattern1 = expressioncase pattern2 = *expression*...«case _ = expression»
}``if (condition) valueIfTrue else valueIfFalse`
Smalltalk`condition ifTrue:trueBlock
«ifFalse:falseBlock»
end``condition ifTrue: trueBlock ifFalse: falseBlock`
Common Lisp`(when conditioninstructions)`
or
`(unless *condition*instructions)`
or
`(if condition(progn instructions)«(progn instructions)»)``(cond (condition1 instructions)(condition2 instructions)...«(t instructions)»)``(case expression(case1 instructions)(case2 instructions)...«(otherwise instructions)»)``(if test then else)`
or
`(cond (test1 value1) (test2 value2) ...))`
Scheme`(when condition instructions)`
or
`(if condition (begin instructions) «(begin instructions)»)``(cond (condition1 instructions) (condition2 instructions) ... «(else instructions)»)``(case (variable) ((case1) instructions) ((case2) instructions) ... «(else instructions)»)``(if condition valueIfTrue valueIfFalse)`
ISLISP`(if condition(progn instructions)«(progn instructions)»)``(cond (condition1 instructions)(condition2 instructions)...«(t instructions)»)``(case expression(case1 instructions)(case2 instructions)...«(t instructions)»)``(if condition valueIfTrue valueIfFalse)`
Pascal`if condition then begininstructions
end
«else begininstructions
end»'``if condition then begininstructions
end
else if condition then begininstructions
end
...
«else begininstructions
end»``case variable ofcase1: *instructions*...«else: instructions»
end`
Visual Basic`If condition Theninstructions
«Elseinstructions»
End If`
Single-line, when `instructions` are `instruction : instruction : ...`:
`If condition Then instructions «Else instructions»``If condition Theninstructions
ElseIf condition Theninstructions
...
«Elseinstructions»
End If`
Single-line:
See note about C-like languages; the `Else` clause of a single-line `If` statement can contain another single-line `If` statement.`Select« Case» variableCase *case_patterninstructions...«Case Elseinstructions*»
End Select``IIf(condition, valueIfTrue, valueIfFalse)`
Visual Basic .NET`If(condition, valueIfTrue, valueIfFalse)`
Xojo
Python`if condition :
instructions
«else:
instructions»``if condition :
instructions
elif condition :
instructions
...
«else:
instructions»`Python 3.10+:
`match variable:
case case1:
instructions
case case2:
instructions`Python 2.5+:
`valueIfTrue if condition else valueIfFalse`
S-Lang`if (condition) { instructions } «else { instructions }»``if (condition) { instructions } else if (condition) { instructions } ... «else { instructions }»``switch (variable) { case case1: instructions } { case case2: instructions } ...`
Fortran`IF (condition) THENinstructions
ELSEinstructions
ENDIF``IF (condition) THENinstructions
ELSEIF (condition) THENinstructions
...
ELSEinstructions
ENDIF``SELECT CASE(variable)CASE (case1)*instructions*...CASE DEFAULTinstructions
END SELECT`
Forth`condition IF instructions « ELSE instructions» THEN``condition IF instructions ELSE condition IF instructions THEN THEN``value CASEcase OF instructions ENDOFcase OF instructions ENDOFdefault instructions
ENDCASE``condition IF valueIfTrue ELSE valueIfFalse THEN`
OCaml`if condition then begin instructions end «else begin instructions end»``if condition then begin instructions end else if condition then begin instructions end ... «else begin instructions end»``match value with pattern1 - expression pattern2 - *expression*...« _ - expression»``if condition then valueIfTrue else valueIfFalse`
F#Lightweight syntax mode:Lightweight syntax mode:
Either on a single line or with indentation as shown below:
`if condition then
instructions
elif condition then
instructions
...
«else
instructions»`
Verbose syntax mode:
Same as Standard ML.
Standard ML`if condition then «(»instructions «
else «(» instructions «)»``if condition then «(»instructions «
else if condition then «(» instructions «
...
else «(» instructions «)»``case value ofpattern1 = expression pattern2 = *expression*...« _ = expression»`
Haskell (GHC)`if condition then expression else expression`
or
`when condition (do instructions)`
or
`unless notcondition (do instructions)`2}} condition = expression otherwise = expression``case value of { pattern1 - expression;pattern2 - expression;...«_ - expression»
}`
Bash shell`if condition-command; thenexpression
«elseexpression»
fi``if condition-command; thenexpression
elif condition-command; thenexpression
«elseexpression»
fi``case "$variable" in"$condition1" )command..."$condition2" )command...
esac`
CoffeeScript`if condition then expression «else expression»`
or
`if conditionexpression
«elseexpression»`
or
`expression if condition`
or
`unless *condition*expression
«elseexpression»`
or
`expression unless condition``if condition then expression else if condition then expression «else expression»`
or
`if *condition*expression
else if conditionexpression
«elseexpression»`
or
`unless *condition*expression
else unless conditionexpression
«elseexpression»``switch expressionwhen condition then expressionelse expression`
or
`switch expressionwhen *condition*expression«elseexpression»`All conditions are expressions.
COBOL`IF condition «THEN»expression
«ELSEexpression».``EVALUATE expression «ALSO expression...»WHEN case-or-condition «ALSO case-or-condition...»expression...«WHEN OTHERexpression»
END-EVALUATE`
Rust`if condition { expression
}« else { expression
}»``if condition { expression
} else if condition {*expression
}« else {expression
}»*``match variable { pattern1 = *expression,pattern2 = expression,pattern3 = expression,«_ = expression*»
}`All conditions are expressions
  • A single instruction can be written on the same line following the colon. Multiple instructions are grouped together in a block which starts on a newline (The indentation is required). The conditional expression syntax does not follow this rule.
  • This is pattern matching and is similar to select case but not the same. It is usually used to deconstruct algebraic data types.
  • In languages of the Pascal family, the semicolon is not part of the statement. It is a separator between statements, not a terminator.
  • END-IF may be used instead of the period at the end.
  • In Rust, the comma (,) at the end of a match arm can be omitted after the last match arm, or after any match arm in which the expression is a block (ends in possibly empty matching brackets {}).

[[Control flow#Loops|Loop statements]]

while loopdo while loop(count-controlled) for loopforeach
Ada`while condition loopstatements
end loop``loopstatementsexit when not condition
end loop``for index in «reverse» [first .. last discrete_type] loopstatements
end loop`
ALGOL 68`«for index» «from first» «by increment» «to last» «while condition» do statements od``for key «to upb list» do «typename val=list[key];» statements od`
`«while condition»do statements od``«while statements; condition»do statements od``«for index» «from first» «by increment» «to last» do statements od`
APL`:While *condition*statements
:EndWhile``:Repeatstatements
:Until condition``:For var«s» :In *list*statements
:EndFor`
C (C99)`instructions` can be a single statement or a block in the form of: `{ statements }`
`while (condition) instructions``do instructions while (condition);``for («type» i = first; i
Objective-C`for (type item in set) instructions`
C++ (STL)`«std::»for_each(start, end, function)`
Since C++11:
`for (type item : set) instructions`
C#`foreach (type item in set) instructions`
Java`for (type item : set) instructions`
JavaScript`for (var i = first; iSince EcmaScript 2015:
PHP`foreach (range(first, last) as $i) instructions`
or
`for ($i = first; $i`foreach (set as item) instructions`
or
`foreach (set as key = item) instructions`
Windows PowerShell`for ($i = first; $i -le last; $i++) instructions``foreach (item in set) instructions`
D`foreach (i; first ... last) instructions``foreach («type» item; set) instructions`
Go`for condition { instructions }``for i := first; i
Swift`while condition { instructions }`2.x:
`repeat { instructions } while condition`
1.x:
`do { instructions } while condition``for i = first ... last { instructions }`
or
`for i = first ..
Perl`while (condition) { instructions }`
or
`until (notcondition) { instructions }``do { instructions } while (condition)`
or
`do { instructions } until (notcondition)``for«each» «$i» (first .. last) { instructions }`
or
`for ($i = first; $i
Raku`while condition { instructions }`
or
`until notcondition { instructions }``repeat { instructions } while condition`
or
`repeat { instructions } until notcondition``for first..last - $i { instructions }`
or
`loop ($i = first; $i
Ruby`while *condition*instructions
end`
or
`until *notcondition*instructions
end``begininstructions
end while condition`
or
`begininstructions
end until notcondition``for i in first..*last*instructions
end`
or
`for i in first...*last+1*instructions
end`
or
`first.upto(last) { i instructions }`
Bash shell`while condition ;doinstructions
done`
or
`until notcondition ;doinstructions
done`2}}instructions
done`
Scala`while (condition) { instructions }``do { instructions } while (condition)``for (i { instructions })`
Smalltalk`conditionBlock whileTrue:loopBlock``loopBlock doWhile:conditionBlock``first to: last do:loopBlock`
Common Lisp`(loopwhile conditiondoinstructions)`
or
`(do () (notcondition)instructions)``(loopdoinstructionswhile condition)``(loopfor i from first to last «by 1»doinstructions)`
or
`(dotimes (i N)instructions)`
or
`(do ((i first last))
instructions)`
Scheme`(do () (notcondition) instructions)`
or
` condition (begin instructions (loop))))``instructions (if condition (loop))))``(do ((i first last)) instructions)`
or
` first{{codett2=scheme1)) (if (
ISLISP`(while condition instructions)`` instructions (if condition `` first last)) instructions)`
Pascal`while condition do begininstructions
end``repeatinstructions
until notcondition;`2}}instructions
end;`
Visual Basic`Do While *condition*instructions
Loop`
or
`Do Until *notcondition*instructions
Loop`
or
`While *condition*instructions
Wend` (Visual Basic .NET uses `End While` instead)`Doinstructions
Loop While condition`
or
`Doinstructions
Loop Until notcondition``i` must be declared beforehand.
Visual Basic .NET`For i« As type» = first To last« Step 1»instructions
Next« i»``For Each item« As type» In *set*instructions
Next« item»`
Xojo`While *condition*instructions
Wend``Do Until *notcondition*instructions
Loop`
or
`Doinstructions
Loop Until notcondition`
Python`while condition :
instructions
«else:
instructions»`Python 3.x:
`first, last+1):
instructions
«else:
instructions»`
Python 2.x:
`first, last+1):
instructions
«else:
instructions»`
S-Lang`while (condition) { instructions } «then optional-block»``do { instructions } while (condition) «then optional-block»``for (i = first; i
Fortran`DO WHILE (condition)instructions
ENDDO``DOinstructionsIF (condition) EXIT
ENDDO`2}}instructions
ENDDO`
Forth`BEGIN «instructions» condition WHILE instructions REPEAT``BEGIN instructions condition UNTIL``limit start DO instructions LOOP`
OCaml`while condition do instructions done``for i = first to last do instructions done`
F#`while condition do
instructions`Tab}}instructions`
Standard ML`while condition do ( instructions )`colspan=2`Array.app (fn item = instructions) array`
or
`app (fn item = instructions) list`
Haskell (GHC)colspan=2`Control.Monad.forM_ [first..last] (\i - do instructions)``Control.Monad.forM_list (\item - do instructions)`
Eiffel`fromsetup
untilcondition
loopinstructions
end`
CoffeeScript`while *condition*expression`
or
`expression while condition`
or
`while condition then expression`
or
`until *condition*expression`
or
`expression until condition`
or
`until expression then condition``for i in [first..last]expression`
or`for i in [first..last] then expression`
or
`expression for i in [first..last]`
COBOL`PERFORM procedure-1 «THROUGH procedure-2» condition`
or
` *condition*expression
END-PERFORM``PERFORM procedure-1 «THROUGH procedure-2» condition`
or
` *condition*expression
END-PERFORM``PERFORM procedure-1 «THROUGH procedure-2» VARYING i FROM first BY increment UNTIL i last`
or
`PERFORM VARYING i FROM first BY increment UNTIL i *last*expression
END-PERFORM`
Rust`while condition { expression
}``loop { expressionif condition { break;}
}``for i in first..last+1 { expression
}`
or
`for i in first..=last { expression
}`
  • "step n" is used to change the loop interval. If "step" is omitted, then the loop interval is 1.
  • This implements the universal quantifier ("for all" or ∀) as well as the existential quantifier ("there exists" or ∃).
  • THRU may be used instead of THROUGH.
  • may be used instead of ``.
  • Type of set expression must implement trait std::iter::IntoIterator.

[[Exception handling|Exceptions]]

throwhandlerassertion
Ada`raise exception_name «with string_expression»``beginstatements
exceptionwhen exception_list1 = statements;when exception_list2 = statements;
...«when others = statements;»
end`
APL`«string_expression» ⎕SIGNAL number_expression``:Trap *number«s»_expression*statements
«:Case *number«s»_expression*statements»
...
«:Else *number«s»_expression*statements»
:EndTrap`
C (C99)`longjmp(state, exception);``switch (setjmp(state)) { case 0: instructions break; case exception: instructions ... }`
C++`throw exception;``try { instructions } catch «(exception)» { instructions } ...`
C#`try { instructions } catch «(exception« name»)» { instructions } ... «finally { instructions }»``System.Diagnostics.Debug.Assert(condition);`
or
`System.Diagnostics.Trace.Assert(condition);`
Java`try { instructions } catch (exception) { instructions } ... «finally { instructions }»``assert condition «: description»;`
JavaScript`try { instructions } catch (exception) { instructions} «finally { instructions }»`
D`try { instructions } catch (exception) { instructions } ... «finally { instructions }»``assert(condition);`
PHP`try { instructions } catch (exception) { instructions } ... «finally { instructions }»``assert(condition);`
S-Lang`try { instructions } catch «exception» { instructions } ... «finally { instructions }»`
Windows PowerShell`trap «[exception]» { instructions } ... instructions`
or
`try { instructions } catch «[exception]» { instructions } ... «finally { instructions }»``condition)`
Objective-C`@throw exception;``@try { instructions } @catch (exception) { instructions } ... «@finally { instructions }»`
Swift`throw exception` (2.x)`do { try expression ... instructions } catch exception { instructions } ...` (2.x)
Perl`die exception;``eval { instructions instructions }`
Raku`try { instructions CATCH { when exception { instructions } ...}}`
Ruby`raise exception``begininstructions
rescue *exception*instructions
...
«elseinstructions»
«ensureinstructions»
end`
Smalltalk`exception raise``instructionBlock on: exception do: handlerBlock`
Common Lisp`(error "exception")`
or
`(error*type*arguments)`
or
`(error (make-condition*type*arguments))``(handler-case(progn instructions)(exception instructions)...)`
or
`(handler-bind(condition(lambdainstructions«invoke-restart restart args»))
...)`
Scheme (R6RS)`(raise exception)``(guard (con (condition instructions) ...) instructions)`
ISLISP`(error "error-string" objects)`
or
`(signal-condition condition continuable)``(with-handler*handler form**
)`
Pascal`raise Exception.Create()``try Except on E: exception do begin instructions end; end;`
Visual Basic`Err.Raise ERRORNUMBER`` *Try**OneInstruction
.Catch .NumberCase SOME_ERRORNUMBER*instructions
`
Visual Basic .NET`Throw exception`
or
`Error errorcode``Tryinstructions
Catch« name As exception»« When condition»instructions
...
«Finallyinstructions»
End Try`
Xojo`Raise exception``Tryinstructions
Catch *«exception»*instructions
...
«Finallyinstructions»
End Try`
Python`raise exception``try:
instructions
except «exception»:
instructions
...
«else:
instructions»
«finally:
instructions»`
Fortrancolspan=3
Forth`code THROW``xt CATCH ( code or 0 )`
OCaml`raise exception``try expression with pattern - expression ...`
F#`try expression with pattern - expression ...`
or
`try expression finally expression`
Standard ML`raise exception «arg»``expression handle pattern = expression ...`
Haskell (GHC)`throw exception`
or
`throwError expression``catch tryExpression catchExpression`
or
`catchError tryExpression catchExpression`
COBOL` exception`` class-name.`
or
` class-name.`
or
` exception-name «FILE file-name».`
or
` exception-name «FILE file-name».`
Rustlast1=Klabnikfirst1=Stevelast2=Nicholsfirst2=Caroltitle=The Rust Programming Languageurl=https://doc.rust-lang.org/book/title-page.htmlchapter=Error Handlingchapter-url=https://doc.rust-lang.org/book/ch09-00-error-handling.html}}`assert!(condition)`
  • Common Lisp allows with-simple-restart, restart-case and restart-bind to define restarts for use with invoke-restart. Unhandled conditions may cause the implementation to show a restarts menu to the user before unwinding the stack.
  • Uncaught exceptions are propagated to the innermost dynamically enclosing execution. Exceptions are not propagated across tasks (unless these tasks are currently synchronised in a rendezvous).

Other control flow statements

exit block (break)continuelabelbranch (goto)return value from generator
Ada`exit «loop_name» «when condition»``label:``goto label`
ALGOL 68`value exit;` ...`do statements; skip exit; label: statements od``label:` ...`go to label; ...
goto *label; ...
label; ...*`
APL`:Leave``:Continue``label:``→label`
or
`:GoTo label`
C (C99)`break;``continue;``label:``goto label;`
Objective-C
C++ (STL)
D
C#`yield return value;`
Java`break «label»;``continue «label»;`rowspan=2
JavaScript`yield value«;»`
PHP`break «levels»;``continue «levels»;``goto label;``yield «key =» value;`
Perl`last «label»;``next «label»;`
Raku
Go`break «label»``continue «label»``goto label`
Swift`break «label»``continue «label»`
Bash shell`break «levels»``continue «levels»`
Common Lisp`(return)`
or
`(return-from block)`
or
`(loop-finish)``(tagbody *tag...tag*
...)``(go tag)`
Scheme
ISLISP`(return-from block)``(tagbody *tag...tag*
...)``(go tag)`
Pascal (ISO)colspan=2`label:``goto label;`rowspan=4
Pascal (FPC)`break;``continue;`
Visual Basic`Exit block`Alternatively, for methods,
`Return``label:``GoTo label`
Xojo`Continue block`
Visual Basic .NET`Yield value`
Python`break``continue`colspan=2`yield value`
RPG IV`LEAVE;``ITER;`
S-Lang`break;``continue;`
Fortran`EXIT``CYCLE``label``GOTO label`
Ruby`break``next`
Windows PowerShell`break «label»``continue`
OCamlrowspan=4 colspan=4
F#
Standard ML
Haskell (GHC)
COBOL`EXIT PERFORM` or `EXIT PARAGRAPH` or `EXIT SECTION` or `EXIT.``EXIT PERFORM CYCLE``label «SECTION».``GO TO label`
  • Pascal has declaration blocks. See functions.
  • label must be a number between 1 and 99999.

[[Subroutine|Function]]s

See reflective programming for calling and declaring functions by strings.

calling a functionbasic/void functionvalue-returning functionrequired main function
Ada`foo «(parameters)»``procedure foo «(parameters)» is begin statements end foo``function foo «(parameters)» return type is begin statements end foo`
ALGOL 68`foo «(parameters)»;`void]]: ( instructions );``proc foo = «(parameters)» rettype: ( instructions ...; retvalue );`
APL`«parameters» foo parameters``foo←{ statements }``foo←{ statements }`
C (C99)`foo(«parameters»)``void foo(«parameters») { instructions }``type foo(«parameters») { instructions ... return value; }`
Objective-C
C++ (STL)
Java` { instructions }`
or
`... args) { instructions }`
D` { instructions}`
or
` { instructions}`
or
` { instructions}`
or
` { instructions}`
C#Same as above; alternatively, if only one statement:Same as above; alternatively, if simple enough to be an expression:
May instead return `int`.
(starting with C# 7.1:) May return `Task` or , and if so, may be `async`.
JavaScript`function foo(«parameters») { instructions }`
or
`«parameters») { instructions }`
or
`"«parameter»", ..., "«last parameter»" "instructions");``function foo(«parameters») { instructions ... return value; }`
Go`func foo(«parameters») { instructions }``func foo(«parameters») type { instructions ... return value }``func main() { instructions }`
Swift`func foo(«parameters») { instructions }``func foo(«parameters») - type { instructions ... return value }`
Common Lisp`(foo «parameters»)``(defun foo («parameters»)instructions)`
or
`symbol)function)``(defun foo («parameters»)...value)`
Scheme`(define (foo parameters) instructions)`
or
`(define foo (lambda (parameters) instructions))``(define (foo parameters) instructions... return_value)`
or
`(define foo (lambda (parameters) instructions... return_value))`
ISLISP`(defun foo («parameters»)instructions)``(defun foo («parameters»)...value)`
Pascal`foo«(parameters)»``procedure foo«(parameters)»; «forward;»
«labellabel declarations»
«constconstant declarations»
«typetype declarations»
«var*variable declarations»
«local function declarations»*
begininstructions
end;``function foo«(parameters)»: type; «forward;»
«labellabel declarations»
«constconstant declarations»
«typetype declarations»
«var*variable declarations»
«local function declarations»*
begininstructions;foo := value
end;`
Visual Basic`Foo(«parameters»)``Sub Foo«(parametersinstructions
End Sub``Function Foo«(parameters)»« As* type»*instructionsFoo = value
End Function`
Visual Basic .NETSame as above; alternatively:`instructions
End Sub`or
`instructions
End Function`
Xojo
Python`foo(«parameters»)``def foo(«parameters»):
instructions``def foo(«parameters»):
instructions
return value`
S-Lang`foo(«parameters» «;qualifiers»)``define foo («parameters») { instructions }``define foo («parameters») { instructions ... return value; }`
Fortran`foo («arguments»)
CALL sub_foo («arguments»)``SUBROUTINE sub_foo («arguments»)*instructions
*END SUBROUTINE``type FUNCTION foo («arguments»)*instructions...foo = value*
END FUNCTION`
Forth`«parameters» FOO`` ( before -- ) »instructions
;`` ( before -- after ) »instructions
;`
PHP`foo(«parameters»)``function foo(«parameters») { instructions }``function foo(«parameters») { instructions ... return value; }`
Perl`foo(«parameters»)`
or
`&foo«(parameters)»``parameters) = @_;» instructions }``parameters) = @_;» instructions... «return» value; }`
Raku`foo(«parameters»)`
or
`&foo«(parameters)»``parameters) { instructions }``«our «type» »parameters) { instructions ... «return» value; }`
Ruby`foo«(parameters)»``def foo«(parametersinstructions
end``def foo«(parametersinstructions«return» value
end`
Rust`foo(«parameters»)``fn foo(«parameters») { instructions }``fn foo(«parameters») - type { instructions }`
Scala`foo«(parameters)»``def foo«(parameters)»«: Unit =» { instructions }``def foo«(parameters)»«: type» = { instructions ... «return» value }`
Windows PowerShell`foo «parameters»``function foo { instructions };`
or
`function foo { «param(parametersinstructions }``function foo «(parameters)» { instructions ... return value };`
or
`function foo { «param(parametersinstructions ... return value }`
Bash shell`foo «parameters»``function foo instructions
}`
or
`foo () instructions
}``function foo instructionsreturn «exit_code»
}`
or
`foo () { instructionsreturn «exit_code»
}`
OCaml`foo parameters``let «rec» foo parameters = instructions``let «rec» foo parameters = instructions... return_value`
F#` = instructions`
Standard ML`fun foo parameters = ( instructions )``fun foo parameters = ( instructions... return_value )`
HaskellTab}}instructions`Tab}}instructions
return value``«main :: IO ()»
main = do instructions`
Eiffel`foo («parameters»)``foo («parameters»)requirepreconditionsdoinstructionsensurepostconditionsend``foo («parameters»): typerequirepreconditionsdoinstructionsResult := valueensurepostconditionsend`
CoffeeScript`foo()`` value`
`foo parameters``foo = ( parameters ) - value`
COBOL`CALL "foo" «USING *parameters»«exception-handling»
«END-CALL»*``«IDENTIFICATION DIVISION.»
PROGRAM-ID. foo.*
«other divisions...»
PROCEDURE DIVISION «USING parameters».instructions*.``«IDENTIFICATION DIVISION.»
PROGRAM-ID/FUNCTION-ID. foo.
«other divisions...»
DATA DIVISION.
«other sections...»
LINKAGE SECTION.
«parameter definitions...»
variable-to-return definition
«other sections...»
PROCEDURE DIVISION «USING parameters» RETURNING variable-to-return.instructions.`
`«FUNCTION» foo«(«parameters»)»`
  • Pascal requires "forward;" for forward declarations.
  • Eiffel allows the specification of an application's root class and feature.
  • In Fortran, function/subroutine parameters are called arguments (since PARAMETER is a language keyword); the CALL keyword is required for subroutines.
  • Instead of using "foo", a string variable may be used instead containing the same value.

[[Type conversion]]s{{anchor|Data conversions}}

Where string is a signed decimal number:

string to integerstring to long integerstring to floating pointinteger to stringfloating point to string
Ada`Integer'Value (string_expression)``Long_Integer'Value (string_expression)``Float'Value (string_expression)``Integer'Image (integer_expression)`
ALGOL 68 with general, and then specific formatsWith prior declarations and association of: `string buf := "12345678.9012e34 "; file proxy; associate(proxy, buf);`
`get(proxy, ivar);``get(proxy, livar);``get(proxy, rvar);``put(proxy, ival);``put(proxy, rval);`
`getf(proxy, ($g$, ivar));`
or
`getf(proxy, ($dddd$, ivar));``getf(proxy, ($g$, livar));`
or
`getf(proxy, ($8d$, livar));``getf(proxy, ($g$, rvar));`
or
`getf(proxy, ($8d.4dE2d$, rvar));``putf(proxy, ($g$, ival));`
or
`putf(proxy, ($4d$, ival));``putf(proxy, ($g(width, places, exp)$, rval));`
or
`putf(proxy, ($8d.4dE2d$, rval));`
APL`⍎string_expression``⍎string_expression``⍎string_expression``⍕integer_expression`
C (C99)`integer = atoi(string);`atol]](string);``float = atof(string);``sprintf(string, "%i", integer);`
Objective-C`integer = [string intValue];``long = [string longLongValue];``float = [string doubleValue];`2=objc[NSString stringWithFormat:@"%i",}} integer];`
C++ (STL)`«std::»istringstream(string) number;``«std::»ostringstream o; o
C++11`integer = «std::»stoi(string);``long = «std::»stol(string);``float = «std::»stof(string); double = «std::»stod(string);``string = «std::»to_string(number);`
C#`integer = int.Parse(string);``long = long.Parse(string);``float = float.Parse(string);``double = double.Parse(string);``string = number.ToString();`
D`integer = std.conv.to!int(string)``long = std.conv.to!long(string)``float = std.conv.to!float(string)`
`double = std.conv.to!double(string)``string = std.conv.to!string(number)`
Java`integer = Integer.parseInt(string);``long = Long.parseLong(string);``float = Float.parseFloat(string);`
`double = Double.parseDouble(string);``string = Integer.toString(integer);`
`string = String.valueOf(integer);`
JavaScript`integer = parseInt(string);``float = parseFloat(string);`
`float = new Number (string);`
`float = Number (string);`
`float = +string;``string = number.toString ();`
`string = String (number);`
`string = number+"";`
`string = `${number}``
Go`integer, error = strconv.Atoi(string)
integer, error = strconv.ParseInt(string, 10, 0)``long, error = strconv.ParseInt(string, 10, 64)``float, error = strconv.ParseFloat(string, 64)``string = strconv.Itoa(integer)`
`string = strconv.FormatInt(integer, 10)`
`string = fmt.Sprint(integer)`
Rust`string.parse::()`
`i32::from_str(string)``string.parse::()`
`i64::from_str(string)``string.parse::()`
`f64::from_str(string)``integer.to_string()`
Common Lisp`(setf integer (parse-integer string))``(setf float (read-from-string string))``(setf string (princ-to-string number))`
Scheme`(define number (string-number string))``(define string (number-string number))`
ISLISP`(setf integer (convert string ))``(setf float (convert string ))``(setf string (convert number ))`
Pascal`integer := StrToInt(string);``float := StrToFloat(string);``string := IntToStr(integer);`
Visual Basic`integer = CInt(string)``long = CLng(string)``float = CSng(string)
double = CDbl(string)``string = CStr(number)`
Visual Basic .NET
(can use both VB syntax above and .NET methods shown right)`integer = Integer.Parse(string)``long = Long.Parse(string)``float = Single.Parse(string)`
`double = Double.Parse(string)``string = number.ToString()`
Xojo`integer = Val(string)``long = Val(string)``double = Val(string)`
`double = CDbl(string)``string = CStr(number)`
or
`string = Str(number)`
Python`integer = int(string)``long = long(string)``float = float(string)``string = str(number)`
S-Lang`integer = atoi(string);`atol]](string);``float = atof(string);``string = string(number);`
Fortran`READ(string,format) number``WRITE(string,format) number`
PHP`integer = intval(string);`
or
`integer = (int)string;``float = floatval(string);`
`float = (float)string;``string = "$number";`
or
`string = strval(number);`
or
`string = (string)number;`
Perl`number = 0 + string;``string = "number";`
Raku`number = +string;``string = ~number;`
Ruby`integer = string.to_i`
or
`integer = Integer(string)``float = string.to_f`
`float = Float(string)``string = number.to_s`
Scala`integer = string.toInt``long = string.toLong``float = string.toFloat``double = string.toDouble``string = number.toString`
Smalltalk`integer := Integer readFrom: string``float := Float readFrom: string``string := number asString`
Windows PowerShell`integer = [int]string``long = [long]string``float = [float]string``string = [string]number;`
or
`string = "number";`
or
`string = (number).ToString()`
OCaml`let integer = int_of_string string``let float = float_of_string string``let string = string_of_int integer`
F#`let integer = int string``let integer = int64 string``let float = float string``let string = string number`
Standard ML`val integer = Int.fromString string``val float = Real.fromString string``val string = Int.toString integer`
Haskell (GHC)`number = read string``string = show number`
COBOL`string) TO number``MOVE number TO numeric-edited`
  • JavaScript only uses floating point numbers so there are some technicalities.
  • Perl doesn't have separate types. Strings and numbers are interchangeable.
  • NUMVAL-C or NUMVAL-F may be used instead of NUMVAL.
  • str::parse is available to convert any type that has an implementation of the std::str::FromStr trait. Both str::parse and FromStr::from_str return a Result that contains the specified type if there is no error. The turbofish (::) on str::parse can be omitted if the type can be inferred from context.

[[Standard streams|Standard stream I/O]]

read fromwrite tostdinstdoutstderr
Ada`Get (x)``Put (x)``Put (Standard_Error, x)`
ALGOL 68`readf(($format$, x));`
or
`getf(stand in, ($format$, x));``printf(($format$, x));`
or
`putf(stand out, ($format$, x));``putf(stand error, ($format$, x));`
APL`x←⎕``⎕←x``⍞←x`
C (C99)`scanf(format, &x);`
or
`fscanf(stdin, format, &x);``printf(format, x);`
or
`fprintf(stdout, format, x);``fprintf(stderr, format, x);`
Objective-Cdata = [[NSFileHandle fileHandleWithStandardInput] readDataToEndOfFile];[[NSFileHandle fileHandleWithStandardOutput] writeData:data];[[NSFileHandle fileHandleWithStandardError] writeData:data];
C++`«std::»cin x;`
or
`«std::»getline(«std::»cin, str);``«std::»cout`«std::»cerr
C#`x = Console.Read();`
or
`x = Console.ReadLine();``Console.Write(«format, »x);`
or
`Console.WriteLine(«format, »x);``Console.Error.Write(«format, »x);`
or
`Console.Error.WriteLine(«format, »x);`
D`x = std.stdio.readln()``std.stdio.write(x)`
or
`std.stdio.writeln(x)`
or
`std.stdio.writef(format, x)`
or
`std.stdio.writefln(format, x)``stderr.write(x)`
or
`stderr.writeln(x)`
or
`std.stdio.writef(stderr, format, x)`
or
`std.stdio.writefln(stderr, format, x)`
Javax = System.in.read();
or
x = new Scanner(System.in).nextInt();
or
x = new Scanner(System.in).nextLine();`System.out.print(x);`
or
`System.out.printf(format, x);`
or
`System.out.println(x);``System.err.print(x);`
or
`System.err.printf(format, x);`
or
`System.err.println(x);`
Go`fmt.Scan(&x)`
or
`fmt.Scanf(format, &x)`
or
x = bufio.NewReader(os.Stdin).ReadString('\n')`fmt.Println(x)`
or
`fmt.Printf(format, x)``fmt.Fprintln(os.Stderr, x)`
or
`fmt.Fprintf(os.Stderr, format, x)`
Swift`x = readLine()` (2.x)`print(x)` (2.x)
`println(x)` (1.x)
JavaScript
Web Browser implementation`document.write(x)`
JavaScript
Active Server Pages`Response.Write(x)`
JavaScript
Windows Script Host`x = WScript.StdIn.Read(chars)`
or
`x = WScript.StdIn.ReadLine()``WScript.Echo(x)`
or
`WScript.StdOut.Write(x)`
or
`WScript.StdOut.WriteLine(x)``WScript.StdErr.Write(x)`
or
`WScript.StdErr.WriteLine(x)`
Common Lisp(setf x (read-line))`(princ x)`
or
`(format t format x)`(format error-outputlisp}} format x)`
Scheme (R6RS)(define x (read-line))`(display x)`
or
` format x)`(format (current-error-port)scheme}} format x)`
ISLISP`(setf x (read-line))`` format x)`` format x)`
Pascal`read(x);`
or
`readln(x);``write(x);`
or
`writeln(x);``write(stderr, x);`
or
`writeln(stderr, x);`
Visual Basic`Input« promptx``Print x`
or
`? x`
Visual Basic .NET`x = Console.Read()`
or
`x = Console.ReadLine()``Console.Write(«formatx)`
or
`Console.WriteLine(«format, »x)``Console.Error.Write(«format, »x)`
or
`Console.Error.WriteLine(«format, »x)`
Xojo`x = StandardInputStream.Read()`
or
`x = StandardInputStreame.ReadLine()``StandardOutputStream.Write(x)`
or
`StandardOutputStream.WriteLine(x)``StdErr.Write(x)`
or
`StdErr.WriteLine(x)`
Python 2.x`x = raw_input(«prompt»)``print x`
or
`sys.stdout.write(x)`` x`
or
`sys.stderr.write(x)`
Python 3.x`x = input(«prompt»)``print(, end=""»)``print(, end=""», file=sys.stderr)`
S-Lang`fgets (&x, stdin)``fputs (x, stdout)``fputs (x, stderr)`
Fortran`READ(,format) variable names* `
or
`READ(INPUT_UNIT,format) variable names``WRITE(,format) expressions* `
or
`WRITE(OUTPUT_UNIT,format) expressions``WRITE(ERROR_UNIT,format) expressions`
Forth`buffer length ACCEPT ( # chars read )
KEY ( char )``buffer length TYPE
char EMIT`
PHP`$x = fgets(STDIN);`
or
`$x = fscanf(STDIN, format);``print x;`
or
`echo x;`
or
`printf(format, x);``fprintf(STDERR, format, x);`
Perl`$x = ;`
or
`$x = ;``print x;`
or
`printf format, x;``print STDERR x;`
or
`printf STDERR format, x;`
Raku$x = $*IN.get;`x.print`
or
`x.say``x.note`
or
$*ERR.print(x)
or
$*ERR.say(x)
Ruby`x = gets``puts x`
or
`printf(format, x)``$stderr.puts(x)`
or
`$stderr.printf(format, x)`
Windows PowerShell`$x = Read-Host«« -Prompt» text»;`
or
$x = [Console]::Read();
or
$x = [Console]::ReadLine()`x;`
or
`Write-Output x;`
or
`echo x``Write-Error x`
OCaml`let x = read_int ()`
or
`let str = read_line ()`
or
`Scanf.scanf format (fun x ... - ...)``print_int x`
or
`print_endline str`
or
`Printf.printf format x ...``prerr_int x`
or
`prerr_endline str`
or
`Printf.eprintf format x ...`
F#let x = System.Console.ReadLine()`printf format x ...`
or
`printfn format x ...``eprintf format x ...`
or
`eprintfn format x ...`
Standard MLval str = TextIO.inputLIne TextIO.stdIn`print str`` str)`
Haskell (GHC)`x getLine``print x`
or
`putStrLn str``hPrint stderr x`
or
`hPutStrLn stderr str`
COBOL`ACCEPT x``DISPLAY x`
  • ALGOL 68 additionally as the "unformatted" transput routines: read, write, get, and put.
  • gets(x) and fgets(x, *length*, stdin) read unformatted text from stdin. Use of gets is not recommended.
  • puts(x) and fputs(x, stdout) write unformatted text to stdout.
  • fputs(x, stderr) writes unformatted text to stderr
  • are defined in the module.

Reading [[command-line argument]]s

Argument valuesArgument countsProgram name / Script name
Ada`Argument (n)``Argument_Count`
C (C99)`argv[n]``argc`
Objective-C
C++
C#`args[n]``args.Length`
Java`args.length`
Dfirst argument
JavaScript
Windows Script Host implementation`WScript.Arguments(n)``WScript.Arguments.length`
Go`os.Args[n]``len(os.Args)`
Rust`std::env::args().nth(n)`
`std::env::args_os().nth(n)`
Swift`Process.arguments[n]` or
`Process.unsafeArgv[n]``Process.arguments.count` or
`Process.argc`
Common Lisp
Scheme (R6RS)
ISLISP
Pascal`ParamStr(n)``ParamCount`
Visual Basic`Command`
Visual Basic .NET`CmdArgs(n)``CmdArgs.Length`
Xojo`System.CommandLine`(string parsing)
Python`sys.argv[n]``len(sys.argv)`
S-Lang`__argv[n]``__argc`
Fortran2}}CALL GET_COMMAND_ARGUMENT (i,argv(i))
ENDDO``argc = COMMAND_ARGUMENT_COUNT ()`
PHP`$argv[n]``$argc`
Bash shell`$n ($1, $2, $3, ...)`
`$@` (all arguments)`$#`
Perl`$ARGV[n]`
Raku`@ARGS[n*]`
Ruby`ARGV[n]``ARGV.size`
Windows PowerShell`$args[n]``$args.Length`
OCaml`Sys.argv.(n)``Array.length Sys.argv`
F#`args.[n]``args.Length`
Standard ML
Haskell (GHC){{codelang=haskelldo { args{{codelang=haskelldo { args
COBOL
  • In Rust, std::env::args and std::env::args_os return iterators, std::env::Args and std::env::ArgsOs respectively. Args converts each argument to a String and it panics if it reaches an argument that cannot be converted to UTF-8. ArgsOs returns a non-lossy representation of the raw strings from the operating system (std::ffi::OsString), which can be invalid UTF-8.
  • In Visual Basic, command-line arguments are not separated. Separating them requires a split function Split(*string*).
  • The COBOL standard includes no means to access command-line arguments, but common compiler extensions to access them include defining parameters for the main program or using ACCEPT statements.

Execution of commands

Shell commandExecute programReplace current program with new executed program
AdaNot part of the language standard. Commonly done by compiler provided packages or by interfacing to C or POSIX.
C`system("command");`
C++
Objective-C[NSTask launchedTaskWithLaunchPath:(NSString )path arguments:(NSArray )arguments];
C#`System.Diagnostics.Process.Start(path, argstring);`
F#
Go`exec.Run(path, argv, envv, dir, exec.DevNull, exec.DevNull, exec.DevNull)`
Visual Basic`Interaction.Shell(command «, WindowStyle» «, isWaitOnReturn»)`
Visual Basic .NET`Microsoft.VisualBasic.Interaction.Shell(command «, WindowStyle» «, isWaitOnReturn»)``System.Diagnostics.Process.Start(path, argstring)`
Xojo`Shell.Execute(command «, Parameters»)``FolderItem.Launch(parameters, activate)`
D`std.process.system("command");`
Java`Runtime.exec(command);`
or
`new ProcessBuilder(command).start();`
JavaScript
Windows Script Host implementation`command «, WindowStyle» «, isWaitOnReturn»);``WshShell.Exec(command)`
Common Lisp`(uiop:run-program command)`
Scheme`(system command)`
ISLISP
Pascal`system(command);`
OCaml`Sys.command command, Unix.open_process_full command env (stdout, stdin, stderr),...``Unix.create_process prog args new_stdin new_stdout new_stderr, ...`
Standard ML`OS.Process.system command``Unix.execute (path, args)`
Haskell (GHC)`System.system command``System.Process.runProcess path args ...`
Perl`system(command)`
or
`$output = `command``
or
`$output = qx(command)`
Ruby`system(command)`
or
`output = `command``
PHP`system(command)`
or
`$output = `command``
or
`exec(command)`
or
`passthru(command)`
Python`os.system(command)`
or
`subprocess.Popen(command)``subprocess.call(["program", "arg1", "arg2", ...])`
S-Lang`system(command)`
Fortran`CALL EXECUTE_COMMAND_LINE (COMMAND «, WAIT» «, EXITSTAT» «, CMDSTAT» «, CMDMSG»)`
Windows PowerShell[Diagnostics.Process]::Start(command)`«Invoke-Item »program arg1 arg2 ...`
Bash shell`output=`command``
or
`output=$(command)``program arg1 arg2 ...`

Fortran 2008 or newer.

References

References

  1. "Reference Manual".
  2. "Common Lisp HyperSpec (TM)". lispworks.com.
  3. "www.islisp.info: Specification". islisp.info.
  4. "selected_int_kind in Fortran Wiki". fortranwiki.org.
  5. "Erlang {{--}} Types and Function Specifications". erlang.org.
  6. "Erlang {{--}} Advanced". erlang.org.
  7. [https://www.mozilla.org/js/language/E262-3.pdf 8.5 The Number Type]
  8. "selected_real_kind in Fortran Wiki". fortranwiki.org.
  9. "The GNU C Library: Complex Numbers". gnu.org.
  10. (2016-06-17). "Grammar vb".
  11. "for...of". mozilla.org.
  12. "Try-Catch for VB". google.com.
  13. "The Rust Programming Language".
  14. "Prime decomposition – Rosetta Code". rosettacode.org.
  15. "iso_fortran_env in Fortran Wiki". fortranwiki.org.
  16. "Execute a system command – Rosetta Code". rosettacode.org.
  17. "EXECUTE_COMMAND_LINE – The GNU Fortran Compiler". gnu.org.
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