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Another Century's Episode 2

2006 video game


Summary

2006 video game

FieldValue
titleAnother Century's Episode 2
imageAnother Century's Episode 2 Coverart.png
developerFrom Software
publisherBanpresto
directorTomohiro Shibuya
designerYui Tanimura
programmerYoshitaka Suzuki
writerKazuki Yamanobe
Yasuyuki Mochida
released
genreAction
modesSingle-player, multiplayer
platformsPlayStation 2

Yasuyuki Mochida

Another Century's Episode 2, abbreviated as A.C.E. 2, is a third-person mecha action video game produced by Banpresto and developed by From Software. It is the sequel to the popular 2005 game Another Century's Episode. It was released for the PlayStation 2 on March 30, 2006.

On November 29, 2007, Banpresto released A.C.E. 2 Special Vocal Edition as a follow-up to the heels of *A.C.E. 2'''s sequel, *Another Century's Episode 3: The Final''. This version includes vocal theme songs for each of the featured animated series in the game.

Plot

A.C.E.2 is not a direct sequel to its predecessor, as it involves its own original plot, as well as covering events that already happened in A.C.E., albeit differently. This is not an unusual occurrence, as Banpresto has done this with most entries in the Super Robot Wars franchise; most of the games in that series are not connected by an established continuity (exceptions include the Super Robot Wars Alpha games and the titles in the Super Robot Wars classic timeline), with remakes or updates abounding.

However, there are some links back to A.C.E. in the sequel. The Ark series, including the main character's Gunark, use as their power source the super-volatile substance E2, which was introduced in the first game. Additionally, most of the A.C.E. original enemies return, this time with a backstory, while in A.C.E. they were simply there to add to the challenge.

System changes

  • Faster Combat: A.C.E. 2 delivers and portrays high-speed mecha combat better than its predecessor.
  • Pilot Cut-Ins: The game will feature the pilots in both 2D and cel-shaded 3D forms, while in A.C.E. their only presence was in sound bites played while launching and during certain battles.
  • More Weapons: Each unit can also have up to seven weapons, which can be set by the player; this allows the player to separate the units primary ranged weapon and melee weapon, unlike the previous game.
  • Improved Support: While A.C.E. allowed the player to have other units support him/her during a stage, their presence was limited to occasional voice clips. A.C.E. 2 will have the other units actually appear during the stage as computer-controlled allies.
  • Combination Attacks: The player will be able to perform special combination attacks where their team members combine their skills with incredibly devastating (and cinematic) results. Certain combinations of characters will result in team-ups from the anime involved, such as Brain Powerd's Chakra Extension and Nadesico's Double Gekigan Flare. Some combinations of characters (such as the major characters from Macross and Endless Waltz) get new combinations. If the player uses three unrelated characters for a combination attack, they simply perform a generic all-out attack.
  • Favorites System: Much like recent entries into the Super Robot Wars series (specifically MX and J), A.C.E. 2 features a system by which the player can designate one of the featured series as their favorite. The units from the favored series may be upgraded more than they would normally, potentially making them the strongest units in that player's game.

Control types

Like the previous game in the series, A.C.E. 2 features two different set-ups for the controller: shift and select type. However, unlike A.C.E., neither of these set-ups will be a "simple mode" for first-time players. Instead, the two different set-ups will simply represent different ways of using the many weapons available to the player.

Flight controls

The player can also choose to modify the controls for plane-type units, such as the Re-GZ, the Valkyrie's Fighter Mode and the transformations of machines like Layzner MK II and L-Gaim MK II. Flight Mode is the standard control system, where the player controls roll and pitch with the Left Analogue Stick, and can bank with the L1 and R1 buttons. Easy Mode has the analogue stick control both roll and pitch. Flight Reverse Mode reverses the natural set-up for altitude, so that tilting the analogue Stick down causes the machine to dive, while holding it up makes the machine climb.

Music

The game's opening theme is "Glorious" by Rina Aiuchi; its ending theme, also performed by Aiuchi, is "Precious Place".

A.C.E. 2 follows the musical style of its predecessor, using remixes of themes from the featured anime along with several new songs composed for the game. However, A.C.E. 2 uses much more faithful remixes of the songs borrowed from anime, while A.C.E. used more rock and roll-styled remixes.

The theme songs for each series are:

  • Aura Battler Dunbine - "Dunbine Tobu, Senka no Tsume Ato"
  • Blue Comet SPT Layzner - "Melos no Youni Lonely Way"
  • Brain Powerd - "In My Dream"
  • Gundam Wing: Endless Waltz - "White Reflection"
  • Heavy Metal L-Gaim - "Kaze no No Reply"
  • Macross: Do You Remember Love? - "Do You Remember Love?"
    • Note: Through Macross's "Do You Remember Love?" appears in the vocal version as a plot of story, it is not selectable by player.
  • Martian Successor Nadesico - "You Get to Burning, Go! Aestivalis!"
  • Martian Successor Nadesico: The Motion Picture – Prince of Darkness - "Main Motif Nadesico"
  • Metal Armor Dragonar - "Yume Iro Chaser"
  • Mobile Suit Gundam 0083: Stardust Memory - "The Winner, Assault Waves, Rising Operation Stardust"
  • Mobile Suit Gundam: Char's Counterattack - "Sally"
  • Mobile Fighter G Gundam - "Flying in the Sky, Moeagare Toushi, Waga Kokoro Meikyo Shisui"
  • The Super Dimension Fortress Macross - "Dog Fighter, Destined Battle"
  • The Wings of Rean - "Wings of Rean BGM"

The August 2007 issue of Famitsu announced a special vocal version of A.C.E. 2, which will be released on November 29, 2007. Like its sequel, A.C.E. 3, the theme songs of each respective series will be replaced by their original vocal themes.

  • Aura Battler Dunbine - "Dunbine Tobu"
  • Blue Comet SPT Layzner - "Melos no Youni Lonely Way"
  • Brain Powerd - "In My Dream"
  • Gundam Wing: Endless Waltz - "White Reflection"
  • Heavy Metal L-Gaim - "Time for L-Gaim"
  • Macross: Do You Remember Love? - "Do You Remember Love?"
  • Metal Armor Dragonar - "Yume Iro Chaser"
  • Mobile Fighter G Gundam - "Flying in the Sky"
  • Mobile Suit Gundam 0083: Stardust Memory - "Men of Destiny"

References

References

  1. "Another Century's Episode 2 – Hardcore Gaming 101".
  2. (August 10, 2005). "Ace Sequel For PS2".
Wikipedia Source

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