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Andretti Racing

1996 video game

Andretti Racing

Summary

1996 video game

FieldValue
imageFile:Andretti Racing PS1 cover.jpeg
captionNorth American box art
developerHigh Score Productions
Stormfront Studios
Press Start Inc. (Saturn)
publisherEA Sports
platformsPlayStation
Sega Saturn
Microsoft Windows
releasedPlayStation
Saturn
Windows
genreRacing
modesSingle-player, multiplayer

Stormfront Studios Press Start Inc. (Saturn) Sega Saturn Microsoft Windows Saturn Windows

Andretti Racing is a racing video game developed by High Score Productions and Stormfront Studios and published by EA Sports for the PlayStation and Sega Saturn in 1996, and for Windows in 1997. The game's title refers to professional racing drivers Mario Andretti and Michael Andretti.

Gameplay

Screenshot of ''Andretti Racing'' on Sega Saturn

The PlayStation version also allows split screen multiplayer with up to four players using the Link Cable, the first game allowing up to four humans to play using that cable.

Reception

The PC and Saturn versions received favorable reviews, while the PlayStation version received mixed reviews. Game Informer gave the PlayStation version a very favorable review, about two months before it was released Stateside. In Japan, where the same PlayStation version was ported and published by Electronic Arts Victor on 28 March 1997, Famitsu gave it a score of 22 out of 40.

Reviewing the PlayStation version in an early review, the two sports reviewers of Electronic Gaming Monthly praised the accurate racing, four-player compatibility, animation, and controls. A reviewer for Next Generation was more pleased with the graphics, commenting that "Andretti Racing doesn't match the richness and detail of Psygnosis's Formula 1, but it can be considered one of the better looking racing games in recent memory. A challenging computer AI, well-balanced control system, and two-player split-screen mode round out this deep title." He also praised it for having far more tracks and replay value than the arcade ports which were then the staple of console racing games.

Johnny Ballgame of GamePro compared the graphics of the Saturn version unfavorably to both the PlayStation version and contemporary Saturn racer Daytona USA: Championship Circuit Edition, but found that the responsive controls, wide selection of tracks, numerous features, and realistic sounds made the game extremely fun to play. He concluded, "Saturn owners who are looking to buy one racing game this year, look no further." Lee Nutter of Sega Saturn Magazine also found the large number of tracks and features impressive, but described the track designs as "dull and indistinguishable from one another." Additionally criticizing the weak sense of speed, occasional graphic glitches, lack of detail in the cars, and poor PAL conversion, he concluded that "Andretti Racing does remain very playable with the various options and huge amount of tracks providing a very lengthy challenge but it seems to be a victory for quantity over quality." Electronic Gaming Monthlys sports reviewers found the graphics of the Saturn version to be unexceptional but solid, and highly praised the numerous options, licensing, responsive controls, and overall realism. Dean Hager went so far as to call it "the best true 32-bit racing simulation on the market."

Next Generation said of the PC version, "If you're looking for strict realism, stick with the Papyrus line of racers. Otherwise, Andretti Racing is a well-designed, extremely fun racing game that skirts the line between arcade and sim."

The same PC version was nominated for the "Best Sim Game" award at the CNET Gamecenter Awards for 1997, which went to Jane's Longbow 2.

The game sold more than 200,000 copies.

Notes

References

References

  1. "Electronic Arts - News Room, Electronic Arts Blasts Onto the 32-bit Track with Andretti Racing for the PlayStation".
  2. (1997-01-01). "sega-saturn.com - software".
  3. (March 1997). "Computer and Video Games - Issue 184 (1997-03)(EMAP Images)(GB)".
  4. (1998-02-07). "Electronic Arts Ships Andretti Racing for the PC".
  5. "ANDRETTI RACING - (NTSC-U)".
  6. Goble, Gordon. (25 November 1997). "Andretti Racing (PC)". CNET.
  7. Mahood, Andy. (1996). "Andretti Racing (Saturn)". CNET.
  8. Royal, Tim. (1997). "Andretti Racing". Strategy Plus, Inc..
  9. May, Scott A.. (May 1998). "Wheel Life (''Andretti Racing'' Review)". [[Ziff Davis]].
  10. Edge staff. (October 1996). "Andretti Racing (PS)". [[Future plc.
  11. (October 1996). "Andretti Racing (PS)". Ziff Davis.
  12. (May 1997). "Andretti Racing (Saturn)". Ziff Davis.
  13. "アンドレッティ・レーシング [PS]". [[Enterbrain]].
  14. (October 1996). "Andretti Racing (PS)". [[FuncoLand]].
  15. (April 1997). "Andretti Racing - Saturn". FuncoLand.
  16. Cope, Jamie. (October 1996). "Andretti Racing Review (PS)". [[CraveOnline]].
  17. Poole, Stephen. (12 January 1998). "Andretti Racing Review (PC)". [[Red Ventures]].
  18. Gardner, Chris. (1 December 1996). "Andretti Racing Review (PS) [date mislabeled as "April 28, 2000"]". Red Ventures.
  19. Rignall, Julian "Jaz". (21 November 1996). "Andretti Racing (PS)". Ziff Davis.
  20. IGN staff. (2 January 1998). "Andretti Racing Review (Saturn)". Ziff Davis.
  21. (March 1998). "Andretti Racing (PC)". [[Future US.
  22. (January 1997). "Andretti Racing (PS)". Imagine Media.
  23. Smolka, Rob. (March 1998). "Andretti Racing". Imagine Media.
  24. Shoemaker, Richie. (February 1998). "Andretti Racing". [[Dennis Publishing]].
  25. Nutter, Lee. (March 1997). "Review: Andretti Racing". [[Ascential.
  26. Air Hendrix. (November 1996). "White-Knuckle Andretti Racing Screeches onto the PlayStation". [[International Data Group.
  27. Johnny Ballgame. (February 1997). "Andretti Racing (Saturn)". IDG.
  28. Gamecenter staff. (28 January 1998). "The Gamecenter Awards for 1997! (Sims)". CNET.
  29. Konrad, Rachel. (18 October 1996). "Sponsors can play, too". [[Detroit Free Press]].
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