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1979 in video games

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1979 in video games

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1979 saw many sequels and prequels in video games, such as Space Invaders Part II and Super Speed Race, along with new titles such as Asteroids, Football, Galaxian, Head On, Heiankyo Alien, Monaco GP, Sheriff and Warrior. For the second year in a row, the highest-grossing video game was Taito's arcade game Space Invaders and the best-selling home system was the Atari Video Computer System (Atari VCS).

Financial performance

Highest-grossing arcade games

Space Invaders was the top-grossing video game worldwide in 1979, having become the arcade game industry's all-time best-seller by 1979. The following table lists the year's top-grossing arcade game in Japan, the United Kingdom, United States, and worldwide.

MarketTitleCabinet salesDeveloperDistributorGenreRefWorldwideSpace Invaders355,000+TaitoShoot 'em up
JapanSpace InvadersTaitoTaitoShoot 'em up
United KingdomSpace InvadersTaitoMidway ManufacturingShoot 'em up
United StatesSpace Invaders55,000TaitoMidway ManufacturingShoot 'em uptitle=Video Gamesmagazine=RePlaydate=November 1979}}

Japan

In Japan, the following titles were the highest-grossing arcade games of 1979, according to the annual Game Machine chart. Taito's Space Invaders was the highest-grossing arcade game for a second year in a row.

RankTitlePointsDeveloperDistributorGenreCabinet sales#1#2#3Total
1Space Invaders4043TaitoTaitoShoot 'em up
2Galaxian9139NamcoNamcoShoot 'em uprowspan="10"
3Monaco GP9118SegaSegaRacing
4Head On0112Sega/GremlinSegaMaze
5Super Speed Race V251TaitoTaitoRacing
6Speed Race CL-5014TaitoTaitoRacing
Space Chaser022TaitoTaitoMaze
Special Dual022Sega/GremlinSegaCompilation
Space Stranger200TaitoHoei SangyoShoot 'em up
10Heiankyo Alien (Digger)013Theoretical Science GroupDenki OnkyōMaze
Sheriff (Bandido)013Nintendo R&D1NintendoShoot 'em up

United States

The following titles were the top ten highest-grossing arcade video games of 1979 in the United States, according to Cash Box, Play Meter and RePlay magazines.

RankCash BoxPlay MeterRePlayCabinet sales
1Space Invaders55,000
2Footballtitle=Product: Total Buildurl=http://www.atarigames.com/atarinumbers90s.pdfpublisher=Atari Gamesyear=1999access-date=March 2, 2021archive-date=May 10, 2013archive-url=https://web.archive.org/web/20130510143012/http://www.atarigames.com/atarinumbers90s.pdfurl-status=dead }}
3Star FireSprint 2rowspan="8"
4Space WarsHead On
5Head OnStar Hawk
6Sprint 2Space Wars
7CrashStar Fire
8Super Breakout
9Star HawkCrash
10Video Pinball

Best-selling home systems

RankSystem(s)Manufacturer(s)TypeGenerationSalesRef
1Atari Video Computer System (Atari VCS)Atari, Inc.ConsoleSecond1,000,000
2Personal computer (PC)VariousComputer580,000
3TRS-80Tandy CorporationComputer8-bit200,000last=Reimerfirst=Jeremydate=2005-12-15title=Total share: 30 years of personal computer market share figuresurl=https://arstechnica.com/features/2005/12/total-share/url-status=liveaccess-date=2021-11-27website=Ars Technicalanguage=en-usarchive-url=https://web.archive.org/web/20120607023023/http://arstechnica.com:80/features/2005/12/total-share/archive-date=June 7, 2012}}
4NEC PC-8001NECComputer8-bit150,000
5Atari 400 / Atari 800Atari, Inc.Computer8-bit100,000
6Commodore PETCommodore InternationalComputer8-bit45,000
7Apple IIApple Inc.Computer8-bit35,000

Major awards

Electronic Games magazine hosted the first Arkie Awards in 1980, for games in 1979.

AwardWinnerPlatform(s)
Game of the YearSpace InvadersArcade
Best Pong VariantVideo OlympicsAtari VCS
Best Sports GameFootballBally Professional Arcade
Best Target GameAir-Sea BattleAtari VCS
Best S.F. GameCosmic ConflictOdyssey²
Best Solitaire GameGolfOdyssey²
Most Innovative GameBasketballAtari VCS
Best Audio and Visual EffectsBallyArcade / Bally

Business

  • New companies: Activision, Capcom, Edu-Ware, Infocom, Quicksilva, Strategic Simulations
  • The US market for arcade games earn a revenue of ( adjusted for inflation).
  • The US home video game market generates a revenue of ( adjusted for inflation).

Notable releases

[[Microvision

Games

;Arcade

  • April – Sega's dot-eating driving game, Head On, is released. It becomes a popular concept to clone, especially for home systems.
  • August – Atari releases Lunar Lander, the first arcade version of a game concept created on minicomputers ten years earlier.
  • November – Atari releases the vector graphics-based Asteroids, which becomes Atari's second best selling game of all time and displaces Space Invaders as the most popular game in the US.
  • November – Namco releases fixed shooter Galaxian in full color.
  • November – Vectorbeam releases Tail Gunner, a space shooter with a first-person perspective.
  • December – Nintendo releases Radar Scope, featuring a pseudo-3D, third-person perspective. Later, 2000 out of 3000 manufactured machines are converted to Donkey Kong.
  • Cinematronics releases Warrior, one of the first fighting games without a boxing theme.
  • Sega releases the vertically scrolling Monaco GP, featuring full color and day/night driving. It is one of Sega's last discrete logic (no CPU) hardware designs.

;Computer

  • August – Automated Simulations releases Temple of Apshai, one of the first graphical role-playing games for home computers. It remains the best-selling computer RPG through to 1982.
  • October – subLOGIC releases Flight Simulator for the Apple II.
  • Richard Garriott creates Akalabeth, a computer role-playing game for the Apple II. It launches Garriott's career and is a precursor to his highly successful Ultima series.
  • Richard Bartle and Roy Trubshaw create what is commonly recognized as the first playable MUD.
  • Atari, Inc.'s 8K Star Raiders cartridge is released and becomes a system seller for the new Atari 400/800 computer line.

Hardware

;Computer

  • June – Texas Instruments releases the TI-99/4. It is the first home computer with a 16-bit processor and, with TI's TMS9918 video chip, one of the first with hardware sprites.
  • September – NEC releases the PC-8001, the first in the PC-8000 series of home computers.
  • November – Atari, Inc. releases the first two models in the Atari 8-bit home computer series: the Atari 400 and Atari 800. They feature custom graphics and sound coprocessors which support sprites, four-channel audio, and programmable display modes.

;Console

  • Mattel test markets the Intellivision console in Fresno, California. It is released throughout the United States in 1980.

;Handheld

  • November – Milton Bradley Company releases the Microvision, the first handheld game console that uses interchangeable cartridges.

Notes

References

References

  1. (4 February 1988). "After ''Pong''".
  2. (19 December 1979). "1979: The Year in Review". Cash Box Pub. Co..
  3. (November 1979). "Video Games".
  4. (1983). "Screen Play: The Story of Video Games". [[F. Warne]].
  5. (February 1980). "ベストスリー 本紙調査". [[:ja:アミューズメント通信社.
  6. (15 February 1981). "調査対象5年間のベスト1". [[:ja:アミューズメント通信社.
  7. (Winter 1981). "Can Asteroids Conquer Space Invaders?".
  8. (November 10, 1979). "AMOA Expo 1979: '79 Route Survey". [[Cash Box]].
  9. (1979). "The Winners of '79: Top Videos".
  10. (1999). "Product: Total Build". [[Atari Games]].
  11. Russell, Jimmy. (December 3, 2012). "101 Amazing Atari 2600 Facts". Andrews UK Limited.
  12. West, Joel. (January 1996). "Moderators of the Diffusion of Technological Innovation: Growth of the Japanese PC Industry". [[University of California, Irvine]].
  13. [https://archive.org/details/ElectronicGames01Winter1981/page/n37/mode/2up The Arcade Awards – 1980] – ''Electronic Games'' Winter 1981, pages 38-9
  14. (1980-01-15). "Bally Awards". Arcadian.
  15. (1998). "Coin-Op history – 1975 to 1997 – from the pages of RePlay".
  16. (1990). "Video Games: Past, Present and Future; An Industry Overview". [[Nintendo of America]].
  17. Scorpia. (October 1991). "CRPGS / Computer Role-Playing Game Survey".
  18. (September–October 1982). "List of Top Sellers".
  19. "Early MUD History".
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