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1973 in video games

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The year 1973 saw a substantial increase in the number of video games created and distributed. In coin-operated games, a craze for Pong-style games ignited the first fad for video games both in the United States and other countries such as Japan and the United Kingdom. Time-sharing networks saw greater proliferation of popular programs through type-in listings. The PLATO system located at the University of Illinois Urbana-Champaign played host to some of the earliest massively multiplayer games.

Events

  • January – Pong is licensed to Midway Mfg, subsidiary of Bally, for release as Winner.
  • March – Atari Inc. launches Pong nationally to distributors of coin-operated games across the United States.
  • August 26–28 – The fourth U.S. American Computer Chess Championship is held in Atlanta, Georgia. It is won by Northwestern University's Chess 3.5 running on a CDC 6400 computer, successor to the undefeated champion from the prior three years.
  • September – The Japanese Amusement Association show is held in Tokyo. The company Kansai Seiki displays the prototype game Playtron, among the first games utilizing color graphics – though it is never released.
  • November 9–11 – The Music Operators of America show is held in Chicago, Illinois. Over a dozen companies exhibit video games at the show, almost all clones or variants of Pong.

Financial performance

United States

Arcade

Total Video Game Cabinets: 50,000-70,000 units.

Total Video Game Revenue (machine sales): $20 million-$77 million.

TitleArcade cabinet units (Lifetime)ManufacturerDeveloperGenre
Paddle Battlelast=Smithfirst=Alexandertitle=They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industrydate=November 27, 2019publisher=CRC Pressisbn=978-1-138-38990-8volume=1: 1971 – 1982pages=173language=en}}Allied Leisure IndustriesUniversal Research LaboratoriesSports
Pro Tennislast1=Baerfirst1=Ralph H.author1-link=Ralph H. Baerurl=https://archive.org/details/VideogamesInTheBeginningRalphH.Baer/page/n31/mode/2uptitle=Videogames: In the Beginningdate=2005publisher=Rolenta Pressisbn=978-0-9643848-1-1pages=12}}Williams ElectronicsMagnetic Corporation of AmericaSports
Winner7,000Midway ManufacturingAtari Inc.Sports
Tennis Tourney5,000Allied Leisure IndustriesUniversal Research LaboratoriesSports
Super Soccer5,000Allied Leisure IndustriesUniversal Research LaboratoriesSports
TV Ping Ponglast=Nevenfirst=John F.date=1977-07-11title=Notice of Motionurl=https://archive.org/details/19770711NoticeOfMotion/page/n9/access-date=22 March 2024work=Magnavox Company v. Chicago Dynamic Industries, et al.pages=agency=US District Court for the Northern District of Illinois, Eastern Division}}Ramtek CorporationRamtek CorporationSports
Gotcha3,000Atari Inc.Atari Inc.Maze
Asteroid2,000Midway ManufacturingAtari Inc.Racing
Hockey2,000Ramtek CorporationRamtek CorporationSports
Space Race1,500Atari Inc.Atari Inc.Racing
TV Tennissup=yes}}Chicago CoinChicago CoinSports
Volly1,000Ramtek CorporationRamtek CorporationSports
Olympic TV Hockey/sup=yes}}Chicago CoinChicago CoinSports
Elimination!500Kee GamesAtari Inc.Sports
Pong Doubles500Atari Inc.Atari Inc.Sports

Indicates a sales number given by official company sources.

Home consoles

Total Console Revenue (retail): $4.6 million.

TitleGame console units (1973)ManufacturerDeveloper
Odyssey89,000Magnavox Co.Sanders Associates/Magnavox

Indicates a sales number given by official company sources.

Publications

  • July – 101 BASIC Computer Games, edited and compiled by David Ahl, is published by Digital Equipment Corporation. The publication is vital in the dissemination of influential mainframe games like Hamurabi, Star Trek, and Lunar Landing variants.

Notable releases

Arcade games

  • March – Volly by Ramtek Corp, Rally by For-Play Manufacturing, and Paddle Battle by Allied Leisure are released in the United States, among the first clones of Pong.
  • April – Ping-Pong by Alca Electronics is released in the UK as the first European coin-op video game.
  • July – Sega releases Pong-Tron and Taito releases Elepong, the first two video games produced for the coin-operated games market in Japan.
    • Atari Inc. releases Space Race, a combination of a racing game and obstacle avoidance.
  • August – Tennis Tourney by Allied Leisure is released, the first four-player variant of Pong.
  • September – Gotcha is released by Atari, a game featuring characters in a maze. The game is notable for its low-production variant, Color Gotcha, which may be the first commercially released video game utilizing color graphics.
  • October – Elimination! is released by Kee Games, a ball-and-paddle game featuring up to four people in an elimination-style contest. Atari's version is released as Quadrapong.
  • December – Nutting Associates releases the ball-and-paddle game Wimbledon, among the first color games.

Computer games

  • February 25 – Jack Burness completes Moonlander, a graphical version of the Lunar Lander game concept for the DEC GT-40 intelligent terminal. His version features the first overworld map and the first Easter egg in a video game.
  • May – Hunt the Wumpus by Gregory Yob is first distributed on paper tape by the People's Computer Company newsletter.
    • Empire by John Daleske of Iowa State University is released on the PLATO IV, a game featuring trading and resource management elements with up to eight players.
  • August – Empire II is released to PLATO by John Daleske and Silas Warner. This version evolved into an arena combat shooting game featuring fifty simultaneous players on any of eight teams.

Console games

  • July – Magnavox releases the games Interplanetary Voyage, Basketball, W.I.N., and Brain Wave for the Odyssey at retail. Previously they had provided the game Percepts to customers who returned their survey card, but these were the first commercial releases of console games separate from the hardware.

Hardware

Consoles

  • Official test markets for the Odyssey console outside of North America begin.
  • Several clones of the Odyssey appear in Europe, including Spain's Overkal.

Business

  • March 19 – Konami Industry Co., Ltd. is formerly incorporated in Japan by Kagemasa Kōzuki, Yoshinobu Naka, and Tatsuo Miyasako.
  • May – The company Hudson is established in Sapporo, Japan as the business arm of the radio shop CQ Hudson. The company later changes its name to Hudson Soft when it begins selling computers and associated software.
  • August – Atari opens their Atari Japan subsidiary to import games for the domestic market.
  • September 25 – Kee Games Inc. is founded in California. The company is majority owned by the principals of Atari but is presented as a competitor.
  • October 19 – Exidy Inc. is founded by former Ramtek engineer Pete Kauffman and Samuel Hawes. Their first product was a Pong clone.
  • Taito Co Ltd. – in the business of coin-operated amusements as well as general import and export – opens its office Taito America in Illinois, the first Japanese company involved with video games to open an American office.
  • The toy company Nintendo Co. Ltd. establishes the label Nintendo Leisure System to release coin-operated games, starting with the electro-mechanical Laser Clay Shooting Range.
  • Videomaster of the UK is established to distribute coin-operated Pong games throughout the nation.

Notes

References

References

  1. (1973-04-07). "PONG Into National Distribution; Success for Atari, Inc.". Cash Box.
  2. (1973-08-17). "Computer against computer in chess match". The Daily Herald.
  3. Kenny Jr., Herbert. (1973-09-30). "Computer conquer space, but not Bobby Fischer". The Boston Globe.
  4. (2005). "Soreha "Pon" Kara Hajimatta - Ākēdo TV Gēmu no Naritachi". Amusement News Agency.
  5. shmuplations. (2021-12-29). "Kasco and the Electro-Mechanical Golden Age - shmuplations.com".
  6. (1973-11-24). "Focus on MOA's 25th Anniversary Expo". Cash Box.
  7. Cole, Bernard C.. (1974-06-27). "A whole new game". Electronics.
  8. (1976). "The Coin Operated and Home Electronic Games Market". Frost & Sullivan Inc..
  9. Smith, Alexander. (November 27, 2019). "They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry". [[CRC Press]].
  10. (2005). "Videogames: In the Beginning". Rolenta Press.
  11. Jarrell, Timothy. (November 1976). "Like Old Man River Midway Sales Go Rollin' Along". Play Meter.
  12. Neven, John F.. (1977-07-11). "Notice of Motion". Magnavox Company v. Chicago Dynamic Industries, et al..
  13. (1983). "The Electronic Games Market in the U.S.". Frost & Sullivan Inc..
  14. (1974-05-13). "Magnavox will drop". Weekly Television Digest with Consumer Electronics.
  15. Meades, Alan F.. (2022). "Arcade Britannia: A Social History of the British Amusement Arcade". The MIT Press.
  16. Akagi, Masumi. (2005). "アーケードTVゲームリスト国内•海外編(1971-2005)". アミューズメント通信社.
  17. (1973-07-21). "Atari Bows 'SPACE RACE'". Cash Box.
  18. (1973-08-25). "4-Player, 50c, TV Game From ALI". Cash Box.
  19. (1973-09-29). "Atari Ships 'Pong Doubles' & 'Gotcha'". Cash Box.
  20. Fries, Ed. (2016-05-25). "Fixing Color Gotcha".
  21. (1973-12-08). "Nutting Industries Ships Color Tennis TV". Cash Box.
  22. Willaert, "Critical Kate". (2021-04-11). "Moonlander: One Giant Leap For Game Design".
  23. (May 1973). "Lost in the Caves". People's Computer Company.
  24. Daleske, John. "PLATO Empire - Empire 1".
  25. Daleske, John. "PLATO Empire - Empire 2 - Tactics".
  26. Dear, Brian. (2017). "The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture". Pantheon Books.
  27. Lewis, Barbara. (1973-07-28). "Television Does Have Advantages". The Telegraph-Journal and Evening Times-Globe.
  28. Willaert, "Critical Kate". (2020-02-09). "Box Art History #1: The First Video Games In Boxes Were For Magnavox's Odyssey".
  29. Martorell, Martin F.. (2024-04-18). "Overkal - The History of the Spanish Magnavox Odyssey clone".
  30. "Corporate Info / Corporate History". Konami.
  31. Carlston, Douglas G.. (1985). "Software People: An Insider's Look at the Personal Computer Software Industry". Simon & Schuster.
  32. "Corporate Info. / History". Hudson.
  33. Goldberg, Marty. (2012). "Atari Inc.: Business is Fun". Syzygy Press.
  34. Eglin, Roger. (1977-06-26). "Big shots with a small screen". Sunday Times.
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