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Nintendo Software Planning & Development

Former division of Nintendo


Summary

Former division of Nintendo

FieldValue
nameNintendo Software Planning & Development Division
logoNintendo gray logo.svg
logo_altNintendo's logotype, in gray.
logo_captionNintendo's logotype, used during most of the division's existence
imageNintendo Headquarters - panoramio.jpg
image_altExterior of the Nintendo headquarters in Kyoto, Japan.
image_captionExterior of the Nintendo headquarters in Kyoto, Japan, which housed the division until 2014
native_name任天堂企画開発本部
native_name_langja
romanized_nameNintendō Kikaku Kaihatsu Honbu
typeDivision
industryVideo games
genreVideo game development
fateMerged with Nintendo Entertainment Analysis & Development
predecessor
successorNintendo Entertainment Planning & Development
foundedin Kyoto, Japan
founderSatoru Iwata
defunct
hq_location_cityKyoto
hq_location_countryJapan
key_people
parentNintendo
divisions

commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division owned by Nintendo and housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: Software Planning & Development Department, which primarily co-produced games with external developers; and Software Development & Design Department, which primarily developed experimental and system software. The division was created during a corporate restructuring in 2004, with the merger of the Nintendo R&D1 and Nintendo R&D2 departments.

The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.

In September 2015, Nintendo SPD merged with Nintendo's other software development division, Entertainment Analysis & Development (EAD), becoming Nintendo Entertainment Planning & Development.

History

In 2004, then-Nintendo president Satoru Iwata created the Software Planning & Development division, appointing himself as its general manager. The goal of the newly created division would be to focus on co-producing and supervising external second-party video game development, with the goal of relieving the Entertainment Analysis & Development (EAD) division, and its general manager Shigeru Miyamoto, to focus on internal development. Although that was the division's primary focus, it also went on to develop some video games titles internally.

On June 27, 2013, deputy general manager Shinya Takahashi replaced Satoru Iwata as general manager of the division, gaining a seat in Nintendo's board of directors in the process. A year later, on June 18, 2014, all of Nintendo's internal research and development divisions, including the SPD division, were moved from the Nintendo's headquarters in Kyoto to the newly built Nintendo Development Center, just 300 meters from the old building. By centralizing all of its developers in the new building, Nintendo hoped they would deeply interact with each other, regardless of which division and field they were working on, creating a synergy between hardware and software development.

On September 16, 2015, the division was merged with Nintendo's internal software development division, Entertainment Analysis & Development, becoming Nintendo Entertainment Planning & Development (EPD). As Shigeru Miyamoto retired as general manager of the EAD division and went on to become a Creative Fellow, former SPD general manager Shinya Takahashi took his place as general manager of the newly created EPD division, thus supervising all video games developed at Nintendo. The new division accumulated all of its predecessors roles as both developing video games internally and co-producing them with external developers.

Structure

The General Manager of the Nintendo Software Planning & Development Division was Shinya Takahashi, assisted by both Keizo Kato, the Assistant Manager and Kensuke Tanabe, the Executive Officer. The division was split into two different departments: the Software Planning & Development Department, which was split into four separate groups and supervised by Deputy Manager Yoshio Sakamoto; and the Software Development & Design Department, which was split into three separate groups and supervised by Deputy Manager Masaru Nishita. All of the groups worked concurrently on different projects.

Software Planning & Development Department

Production Group No. 1

The '*Production Group No. 1''''s primary focus was the development and production of video game software and software applications for Nintendo home and handheld consoles, as well as software for peripherals developed for said consoles, both internally and in cooperation with second-party developers. The group manager and main producer was Nintendo-veteran Yoshio Sakamoto. The group is responsible for developing and producing games in the WarioWare, Rhythm Heaven, Card Hero, Tomodachi and the mainline *Metroid'' series.

YearTitleSeriesGenre(s)Platform(s)Ref.WarioWare: Twisted!WarioWare: Touched!Play-YanNintendo MP3 PlayerRhythm TengokuWarioWare: Smooth MovesFace TrainingNintendo DS Digital TV Tuner (software only)Kousoku Card Battle: Card HeroWarioWare: Snapped!Atsumeru EgaochoTomodachi CollectionCard Hero: Speed Battle CustomNintendo DSi Instrument TunerNintendo DSi MetronomeFace Training MiniMetroid: Other MKiki TrickTomodachi LifeGame & Wario
2004WarioWareAction, puzzle, rhythmGame Boy Advance
WarioWareAction, puzzle, rhythmNintendo DS
2005MP3 playerGame Boy Advance
MP3 playerGame Boy Micro, Nintendo DS
2006Rhythm HeavenRhythmGame Boy Advance
WarioWareParty game, puzzle, rhythmWii
2007ExergamingNintendo DS
Television antennaNintendo DS
Card HeroRole-playingNintendo DS
2008Rhythm HeavenRhythmNintendo DS
WarioWareActionNintendo DSi
WarioWareEndless runningNintendo DSi
WarioWareAction, puzzle, rhythmNintendo DSi
2009Contact listNintendo DSi
WarioWareAction, puzzle, rhythmNintendo DS
WarioWareAction, puzzle, rhythmWii
TomodachiSocial simulationNintendo DS
Card HeroRole-playingNintendo DSi
Instrument tuningNintendo DSi
MetronomeNintendo DSi
ExergamingNintendo DSi
2010MetroidAction-adventureWii
2011Rhythm HeavenRhythmWii
2012MusicWii
2013TomodachiSocial simulationNintendo 3DS
WarioWarePartyWii U
2015Rhythm HeavenRhythmNintendo 3DS
Notes

Production Group No. 2

The Production Group No. 2 was led by manager and video game producer Hitoshi Yamagami. The group was primarily responsible for co-producing and supervising video games published by Nintendo and developed by third-party developers from Japan. They're responsible for producing and supervising games in the Pokémon, F-Zero, Legendary Starfy, Fire Emblem, Dr. Mario, Endless Ocean, Fossil Fighters, Style Savvy and Xenoblade Chronicles series.

In addition to co-producing games, the group also supervised the development of Drill Dozer, developed by Game Freak.

YearTitleSeriesGenre(s)Platform(s)Ref.Densetsu no Starfy 3Pokémon EmeraldFire Emblem: The Sacred StonesF-Zero: ClimaxPokémon DashYakuman DSFire Emblem: Path of RadianceNonono Puzzle ChalienAdvance Wars: Dual StrikeDance Dance Revolution: Mario MixPokémon XD: Gale of DarknessJump Super StarsDr. Mario & Puzzle LeagueSuper Princess PeachPokémon Mystery Dungeon: Blue Rescue Team and Red Rescue TeamTetris DSDensetsu no Starfy 4Mawashite Tsunageru Touch PanicProject Hacker: KakuseiChōsōjū Mecha MGWi-Fi Taiō Yakuman DSPokémon Diamond and PearlJump Ultimate StarsPokémon Battle RevolutionWario: Master of DisguisePicross DSFire Emblem: Radiant DawnPlanet Puzzle LeagueKurikin Nano Island StoryBrain Age 2: More Training in Minutes a DayGanbaru Watashi no Kakei DiaryEndless OceanZekkyō Senshi SakebureinPokémon Mystery Dungeon: Explorers of Time and Explorers of DarknessASH: Archaic Sealed HeatDS Bungaku ZenshuuWii ChessAdvance Wars: Days of RuinFossil FightersYakuman Wii: Ide Yosuke no Kenkou MahjongThe Legendary StarfyTsuushin Taikyoku: Hayazashi Shogi SandanTsuushin Taikyoku: Igo Dojo 2700-MonFire Emblem: Shadow DragonPokémon PlatinumDisaster: Day of CrisisStyle SavvyDr. Mario Express
A Little Bit of... Dr. Mario100 Classic Book CollectionPuzzle League ExpressYōsuke Ide no Kenkō Mahjong DSiPokémon Mystery Dungeon: Explorers of SkySparkle SnapshotsPokémon RumblePokémon Mystery Dungeon: Adventure TeamGanbaru Watashi no Osaifu OuendanMetal TorrentPokémon HeartGold and SoulSilverPokéPark Wii: Pikachu's AdventureZangeki no ReginleivXenoblade ChroniclesFire Emblem: New Mystery of the EmblemThruSpacePokémon Black and Pokémon WhiteFossil Fighters: ChampionsThe Last StoryLearn with Pokémon: Typing AdventurePandora's TowerPokédex 3DKetzal's CorridorsKirby's Return to Dream LandPokéPark 2: Wonders Beyond3D Classics: Excitebike3D Classics: Xevious3D Classics: Urban Champion3D Classics: Twinbee3D Classics: Kirby's Adventure3D Classics: Kid IcarusFire Emblem AwakeningPokémon Black 2 and Pokémon White 2Pokémon Dream RadarPokédex 3D ProHarmoKnightStyle Savvy: TrendsettersWii Karaoke UPokémon Mystery Dungeon: Gates to InfinityPokémon Rumble UThe Wonderful 101Pokémon X and Pokémon YDr. LuigiKirby: Triple DeluxeFossil Fighters: FrontierPokémon Art AcademyDedede's Drum Dash DeluxeKirby Fighters DeluxeBayonettaBayonetta 2Pokémon Omega Ruby and Alpha SapphirePokémon ShuffleCode Name: S.T.E.A.M.Pokémon Rumble WorldStyle Savvy: Fashion ForwardXenoblade Chronicles XFire Emblem FatesDevil's ThirdReal Dasshutsu Game x Nintendo 3DS
2004The Legendary StarfyPlatformGame Boy Advance
PokémonRole-playingGame Boy Advance
Fire EmblemTactical role playingGame Boy Advance
F-ZeroRacingGame Boy Advance
PokémonRacingNintendo DS
2005YakumanPuzzleNintendo DStitle=Yakuman DSdeveloper=MediaKitedeveloper2=Nintendo Software Planning & Developmentpublisher=Nintendodate=2005-03-31platform=Nintendo DSscene=Staff Creditsquote=Producers: Hitoshi Yamagami, Noriyasu Kainuma, Makoto Yoshida}}
Fire EmblemTactical role-playingGameCube
PuzzleGame Boy Advance
WarsTurn-based tacticsNintendo DS
MarioMusic, exergamingGameCube
PokémonRole-playingGameCube
FightingNintendo DS
Dr. MarioPuzzleGame Boy Advance
PokémonPuzzleNintendo DS
MarioPlatformNintendo DS
PokémonRoguelikeNintendo DS
2006TetrisPuzzleNintendo DS
The Legendary StarfyPlatformNintendo DS
PuzzleNintendo DS
Graphic adventureNintendo DS
FightingNintendo DS
YakumanPuzzleNintendo DS
PokémonRole-playingNintendo DS
FightingNintendo DS
PokémonTurn-based strategyWii
2007WarioPlatformNintendo DS
PicrossPuzzleNintendo DS
Fire EmblemTactical role-playingWii
Puzzle LeaguePuzzleNintendo DS
Role-playingNintendo DS
Brain AgeEdutainmentNintendo DS
Ganbaru WatashiDigital diaryNintendo DS
Endless OceanAdventure, simulationWii
Beat 'em upNintendo DS
PokémonRoguelikeNintendo DS
Tactical role-playingNintendo DS
E-readerNintendo DS
2008WiiChessWii
WarsTurn-based tacticsNintendo DS
Dr. MarioPuzzleWii
Fossil FightersRole-playingNintendo DS
YakumanPuzzleWiiurl=http://www.lancarse.co.jp/work_en.html#in2008title=LANCARSE Ltd. Our Workswebsite=www.lancarse.co.jpaccess-date=2019-01-21}}
The Legendary StarfyPlatformNintendo DS
PuzzleWii
PuzzleWii
Fire EmblemTactical role-playingNintendo DS
PokémonRole-playingNintendo DS
Action-adventureWii
Style SavvySimulationNintendo DS
Dr. MarioPuzzleWii
E-readerNintendo DS
2009Puzzle LeaguePuzzleNintendo DSi
PuzzleNintendo DSi
PokémonRoguelikeNintendo DS
Sparkle SnapshotsPhoto filter programNintendo DSi
PokémonBeat 'em upWii
PokémonRoguelikeWii
Ganbaru WatashiPersonal financeNintendo DSi
ShooterNintendo DSi
PokémonRole-playingNintendo DS
Endless OceanAdventure, simulationWii
Sin and PunishmentShoot 'em upWii
PokémonAction-adventureWii
2010ActionWii
Xenoblade ChroniclesAction role-playingWii
Fire EmblemTactical role-playingNintendo DS
ThruSpacePuzzleWii
PokémonRole-playingNintendo DS
Fossil FightersRole-playingNintendo DS
2011Action role-playingWii
PokémonEducational typingNintendo DS
Action role-playingWii
PokémonReferenceNintendo 3DS
ThruSpacePuzzleNintendo 3DS
KirbyAction, platformWii
PokémonAction-adventureWii
*3D Classics
Excite*RacingNintendo 3DS
*3D Classics
Xevious*Shoot 'em upNintendo 3DS
3D ClassicsFightingNintendo 3DS
*3D Classics
Twinbee*Shoot 'em upNintendo 3DS
*3D Classics
Kirby*Platform, actionNintendo 3DS
*3D Classics
Kid Icarus*Action, platformNintendo 3DS
2012Fire EmblemTactical role-playingNintendo 3DS
PokémonRole-playingNintendo DS
PokémonFirst-person shooterNintendo 3DS
PokémonReferenceNintendo 3DS
RhythmNintendo 3DS
Style SavvySimulationNintendo 3DS
WiiRhythmWii U
PokémonRoguelikeNintendo 3DS
2013PokémonAction role-playingWii U
ActionWii U
PokémonRole-playingNintendo 3DS
Dr. MarioPuzzleWii U
2014KirbyAction, platformNintendo 3DS
Fossil FightersRole-playingNintendo 3DS
PokémonPuzzleNintendo 3DS
*Pokémon
Art Academy*Drawing gameNintendo 3DS
KirbyRhythmNintendo 3DS
KirbyFighting gameNintendo 3DS
BayonettaAction-adventure, hack and slashWii U
BayonettaAction-adventure, hack and slashWii U
PokémonRole-playingNintendo 3DS
2015PokémonPuzzleNintendo 3DS
Turn-based strategyNintendo 3DS
PokémonAction role-playingNintendo 3DS
Style SavvySimulationNintendo 3DS
Xenoblade ChroniclesAction role-playingWii U
Fire EmblemTactical role-playingNintendo 3DS
Action-adventure, hack and slash, shooterWii U
PuzzleNintendo 3DS
Notes

Production Group No. 3

The Production Group No. 3 was led by producer Kensuke Tanabe and responsible for overseeing the development of titles from the Metroid Prime, Battalion Wars, Super Mario Strikers, Mario vs. Donkey Kong, Excite, Paper Mario, Fluidity, and Donkey Kong Country series.

YearTitleSeriesGenre(s)Platform(s)Ref.Custom RoboKirby & the Amazing MirrorMario vs. Donkey KongDonkey Kong Country 2: Diddy's Kong QuestPaper Mario: The Thousand-Year DoorMario Pinball LandMetroid Prime 2: EchoesKirby: Canvas CurseChibi-Robo!GeistBattalion WarsMetroid Prime PinballDonkey Kong Country 3: Dixie Kong's Double Trouble!Super Mario StrikersHamtaro Ham-Ham ChallengeMetroid Prime HuntersMother 3Magical Starsignbit Generations seriesFreshly-Picked Tingle's Rosy RupeelandMario vs. Donkey Kong 2: March of the MinisCustom Robo ArenaKirby: Squeak SquadExcite TruckSuper Paper MarioMario Strikers ChargedChibi-Robo!: Park PatrolMetroid Prime 3: CorruptionThetaBattalion Wars 2Super Smash Bros. BrawlCaptain RainbowMystery Case Files: MillionHeirKirby Super Star UltraArt Style seriesNew Play Control! Metroid PrimePicross 3DPictureBook Games: Pop-Up PursuitBonsai BarberExcitebots: Trick RacingPunch-Out!Mario vs. Donkey Kong: Minis March Again!New Play Control! Metroid Prime 2: EchoesNew Play Control! Chibi-Robo!Okaeri! Chibi Robo! Happy Richie Dai SoujiIrodzuki Tingle no Koi no Balloon TripRock N' Roll ClimberMetroid Prime: TrilogyArt AcademyPictureBook Games: The Royal BluffExcitebike: World RallyEco Shooter: Plant 530A Kappa's TrailAura-Aura ClimberFace Pilot: Fly with your Nintendo DSi Camera!Art Academy (Retail Version)Mario vs. Donkey Kong: Mini-Land Mayhem!Donkey Kong Country ReturnsFluidityPilotwings ResortMystery Case Files: The Malgrave IncidentKirby Mass AttackFreakyforms: Your Creations, Alive!PushmoSakura Samurai: Art of the SwordDillon's Rolling WesternKirby's Dream CollectionArt Academy: Lessons for Everyone!Freakyforms Deluxe: Your Creations, Alive!CrashmoPaper Mario: Sticker StarSiNG PartyNintendojiDillon's Rolling Western: The Last RangerMario and Donkey Kong: Minis on the MoveDonkey Kong Country Returns 3DChibi-Robo! Photo FinderDonkey Kong Country: Tropical FreezeMario vs. Donkey Kong: Tipping StarsKirby and the Rainbow CurseChibi-Robo! Zip Lash
2004Custom RoboFightingGameCube
KirbyPlatformGame Boy Advance
Mario vs. Donkey KongPlatformGame Boy Advance
Donkey KongPlatformGame Boy Advance
Paper MarioRole-playingGameCube
MarioPinballGame Boy Advance
MetroidFirst-person shooterGameCube
2005KirbyPlatformNintendo DS
Chibi-Robo!Platform, adventureGameCube
Action-adventureGameCube
WarsAction, real-time tacticsGameCube
MetroidPinballNintendo DS
Donkey KongPlatformGame Boy Advance
Mario StrikersSportsGameCube
HamtaroSportsNintendo DS
2006MetroidFirst-person shooterNintendo DS
MotherRole-playingGame Boy Advance
Role-playing gameNintendo DS
bit GenerationsPuzzleGame Boy Advance
The Legend of ZeldaPuzzleNintendo DS
Mario vs. Donkey KongPlatformNintendo DS
Custom RoboFightingNintendo DS
KirbyPlatformNintendo DS
ExciteRacingWii
2007Paper MarioAction-adventureWii
Mario StrikersSportsWii
Chibi-Robo!PlatformNintendo DS
MetroidFirst-person shooterWii
PuzzleNintendo DS
WarsAction, real-time tacticsWii
2008Super Smash Bros.FightingWii
Action-adventureWii
Mystery Case FilesPuzzleNintendo DS
KirbyPlatformNintendo DS
Art StylePuzzleWii, Nintendo DSi
2009MetroidFirst-person shooterWii
Picross 3DPuzzleNintendo DS
PictureBook GamesParty gameWii
SimulationWii
ExciteRacingWii
Punch-Out!!SportsWii
Mario vs. Donkey KongPlatformNintendo DSi
MetroidFirst-person shooterWii
Chibi-Robo!Platform, adventureWii
Chibi-Robo!Platform, adventureWii
The Legend of ZeldaAdventureNintendo DS
SimulationWii
MetroidFirst-person shooterWii
Art AcademyEducationalNintendo DSi
PictureBook GamesPartyNintendo DSi
ExciteRacingWii
Light-gun shooterWii
PuzzleNintendo DSi
2010ActionNintendo DSi
Flight simulationNintendo DSi
Art AcademyEducationalNintendo DS
Mario vs. Donkey KongPlatformNintendo DS
Donkey KongPlatformWii
FluidityPuzzleWii
2011PilotwingsFlight simulationNintendo 3DS
Mystery Case FilesPuzzleWii
KirbyPlatformNintendo DS
SimulationNintendo 3DS
PushmoPuzzleNintendo 3DS
Action-adventureNintendo 3DS
2012DillonTower defenseNintendo 3DS
KirbyPlatformWii
Art AcademyEducationalNintendo 3DS
SimulationNintendo 3DS
PushmoPuzzleNintendo 3DS
Paper MarioRole-playingNintendo 3DS
MusicWii U
2013RoguelikeNintendo DSi
DillonTower defenseNintendo 3DS
Mario vs. Donkey KongPlatformNintendo 3DS
Donkey KongPlatformNintendo 3DS
Chibi-Robo!Action-adventureNintendo 3DS
2014Donkey KongPlatformWii U
2015Mario vs. Donkey KongPlatformWii U
KirbyPlatformWii U
Chibi-Robo!PlatformNintendo 3DS
Notes

Production Group No. 4

The Production Group No. 4 was led by Hiroshi Sato and Toshiharu Izuno and responsible for overseeing the development of titles from the Mario Party, Mario Sports, Mario & Luigi, Yoshi, Donkey Kong, and Wii Party series.

YearTitleGenre(s)Platform(s)Ref.Mario Golf: Advance TourKururin Squash!Mario Power TennisMario Party 6Yoshi's Universal GravitationMario Party AdvanceDK: King of SwingStar Fox: AssaultAnother Code: Two MemoriesMario Superstar BaseballMario Tennis: Power TourMario Party 7Mario & Luigi: Partners in TimeElite Beat AgentsYoshi's Island DSHotel Dusk: Room 215Mario Party 8Donkey Kong Barrel BlastDK: Jungle ClimberMario Party DSMario Super SluggersNew Play Control! Mario Power TennisAnother Code: RMario & Luigi: Bowser's Inside StoryLast Window: The Secret of Cape WestWii PartyMario Party 9Kid Icarus: UprisingMario Tennis OpenMario & Luigi: Dream TeamWii Party UMario Party: Island TourYoshi's New IslandMario Golf: World TourSuper Smash Bros. for Nintendo 3DS and Wii UMario Party 10Yoshi's Woolly World
2004SportsGame Boy Advance
PuzzleGameCube
Sports
Party
PlatformGame Boy Advance
2005Party
Puzzle
ShootingGameCube
AdventureNintendo DS
SportsGameCube
SportsGame Boy Advance
PartyGameCube
Role-playingNintendo DS
2006Rhythm
Platform
2007Adventure
PartyWii
Racing
PuzzleNintendo DS
Party
2008SportsWii
2009Sports
Advenuture
Role-playingNintendo DS
2010Adventure
PartyWii
2012Party
Action-adventureNintendo 3DS
Sports
2013Role-playing
PartyWii U
PartyNintendo 3DS
2014Platform
Sports
Fighting
Wii U
2015Party
Platform
Notes
  • Co-production with Eighting.
  • Co-production with NDcube.
  • Co-production with Cing.
  • Co-production with Hudson.
  • Co-production with INiS.
  • Co-production with Camelot.
  • Co-production with Paon.
  • Co-production with AlphaDream.
  • Co-production with Project Sora and Sora Ltd.
  • Co-production with Bandai Namco Studios and Sora Ltd.
  • Co-production with Good-Feel.
  • Co-production with Arzest.
  • Co-production with Artoon.
  • Co-production with Namco Bandai Games.

Software Development & Design Department

Deputy Manager: Masaru Nishita

Nintendo Software Development & Design was an experimental software development team assembled by Nintendo Co., Ltd. president Satoru Iwata. The team was originally assembled as a System Service Task Force that would develop all the unique internal system software for the Nintendo DS and Nintendo Wii. The team was responsible for all the additional Wii Channels, the Nintendo DSi system software and more recently, the Nintendo 3DS system software. Nintendo SDD also went on to develop several innovative retail games. The philosophy behind development was to think out of the box and create unique software in a timely manner with smaller development resources. The development staff was composed of Koichi Kawamoto, who was the original programmer of WarioWare, and Shinya Takahashi, who was a longtime designer at Nintendo EAD. The department was also responsible for developing several subsequent WiiWare and DSiWare software.

Software Development Group

Manager/producer: Kiyoshi Mizuki

Software Development Group was responsible for developing software from the Jam with the Band and Brain Age series, among additional Touch! Generations titles with partner developers.

YearTitlePlatform(s)Producer(s)Ref.Band BrothersDS Easy DictionaryBand Brothers: Request SelectionBrain Age: Train Your Brain in Minutes a Day!Brain Age 2: More Training in Minutes a Day!English Training: Have Fun Improving Your SkillsKanji Sonomama Rakubiki Jiten DSMore English TrainingFlash Focus: Vision Training in Minutes a DayJam with the Band/Band Brothers DXBand Brothers DX RadioBrain Age ExpressTouch SolitairePhoto DojoHow The Economy Works DSAR GamesStreetPass Mii PlazaBrain Age: Concentration TrainingBand Brothers PRusty's Real Deal Baseball
2004NDSShinya Takahashi
2005NDSShinya Takahashi
2005NDSShinya Takahashi
2005NDSShinya Takahashi
2006NDSShinya Takahashi
2006NDSShinya Takahashi
2006NDSShinya Takahashi
2007NDSShinya Takahashi
2008NDSShinya Takahashi
2008NDSShinya Takahashi
2008WiiShinya Takahashi
2008DSiShinya Takahashi
2009DSi
2009DSiTomoaki Kuroume
2009NDSShinya Takahashi
20113DSTomoaki Kuroume
20113DSShinya Takahashi
20123DSKouichi Kawamoto
20133DS
20143DSKouichi Kawamoto
  • Co-production with Namco Bandai Games.

Notes

References

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